This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define TRACE(x) cerr << __LINE__ << ": " << #x << " = " << x << endl
#define _ << " _ " <<
template<class> struct is_container : false_type {};
template<class... Ts> struct is_container<vector<Ts...>> : true_type {};
template<class... Ts> struct is_container<map<Ts...>> : true_type {};
template<class... Ts> struct is_container<unordered_map<Ts...>> : true_type {};
template<class... Ts> struct is_container<set<Ts...>> : true_type {};
template<class... Ts> struct is_container<unordered_set<Ts...>> : true_type {};
template<class... Ts> struct is_container<multiset<Ts...>> : true_type {};
template<class... Ts> struct is_container<unordered_multiset<Ts...>> : true_type {};
template<class T, class = typename enable_if<is_container<T>::value>::type>
ostream& operator<<(ostream &o, T x) {
int f = 1;
o << "{";
for (auto y : x) {
o << (f ? "" : ", ") << y;
f = 0;
}
return o << "}";
}
template<class T, class U>
ostream& operator<<(ostream &o, pair<T, U> x) {
return o << "(" << x.first << ", " << x.second << ")";
}
#define fi first
#define se second
typedef long long ll;
typedef long double ld;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef vector<int> vi;
typedef vector<ll> vll;
int main() {
ios_base::sync_with_stdio(false);
cin.tie(0);
int n, m, q;
cin >> n >> m >> q;
vector<vi> e(n, vi(m));
for (int j = 0; j < m; j++)
for (int i = 0; i < n; i++) {
cin >> e[i][j];
e[i][j]--;
}
vi comp(n, -1);
for (int i = 0; i < n; i++) {
if (comp[i] != -1) continue;
queue<int> Q({i});
while (!Q.empty()) {
int x = Q.front();
Q.pop();
if (comp[x] == i) continue;
comp[x] = i;
for (int y : e[x]) Q.push(y);
}
}
while (q--) {
int x, y;
cin >> x >> y;
x--; y--;
if (comp[x] == comp[y]) cout << "DA\n";
else cout << "NE\n";
}
return 0;
}
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