Submission #492788

#TimeUsernameProblemLanguageResultExecution timeMemory
492788maksim1744Lucky Numbers (RMI19_lucky)C++17
64 / 100
87 ms17528 KiB
/* author: Maksim1744 created: 09.12.2021 00:29:14 */ #include "bits/stdc++.h" using namespace std; using ll = long long; using ld = long double; #define mp make_pair #define pb push_back #define eb emplace_back #define sum(a) ( accumulate ((a).begin(), (a).end(), 0ll)) #define mine(a) (*min_element((a).begin(), (a).end())) #define maxe(a) (*max_element((a).begin(), (a).end())) #define mini(a) ( min_element((a).begin(), (a).end()) - (a).begin()) #define maxi(a) ( max_element((a).begin(), (a).end()) - (a).begin()) #define lowb(a, x) ( lower_bound((a).begin(), (a).end(), (x)) - (a).begin()) #define uppb(a, x) ( upper_bound((a).begin(), (a).end(), (x)) - (a).begin()) template<typename T> vector<T>& operator-- (vector<T> &v){for (auto& i : v) --i; return v;} template<typename T> vector<T>& operator++ (vector<T> &v){for (auto& i : v) ++i; return v;} template<typename T> istream& operator>>(istream& is, vector<T> &v){for (auto& i : v) is >> i; return is;} template<typename T> ostream& operator<<(ostream& os, vector<T> v){for (auto& i : v) os << i << ' '; return os;} template<typename T, typename U> pair<T,U>& operator-- (pair<T, U> &p){--p.first; --p.second; return p;} template<typename T, typename U> pair<T,U>& operator++ (pair<T, U> &p){++p.first; ++p.second; return p;} template<typename T, typename U> istream& operator>>(istream& is, pair<T, U> &p){is >> p.first >> p.second; return is;} template<typename T, typename U> ostream& operator<<(ostream& os, pair<T, U> p){os << p.first << ' ' << p.second; return os;} template<typename T, typename U> pair<T,U> operator-(pair<T,U> a, pair<T,U> b){return mp(a.first-b.first, a.second-b.second);} template<typename T, typename U> pair<T,U> operator+(pair<T,U> a, pair<T,U> b){return mp(a.first+b.first, a.second+b.second);} template<typename T, typename U> void umin(T& a, U b){if (a > b) a = b;} template<typename T, typename U> void umax(T& a, U b){if (a < b) a = b;} #ifdef HOME #define SHOW_COLORS #include "/mnt/c/Libs/tools/print.cpp" #else #define show(...) void(0) #define debugf(fun) fun #define debugv(var) var #define mclock void(0) #define shows void(0) #define debug if (false) #endif namespace mint_ns { template<auto P> struct Modular { using value_type = decltype(P); value_type value; Modular(long long k = 0) : value(norm(k)) {} friend Modular<P>& operator += ( Modular<P>& n, const Modular<P>& m) { n.value += m.value; if (n.value >= P) n.value -= P; return n; } friend Modular<P> operator + (const Modular<P>& n, const Modular<P>& m) { Modular<P> r = n; return r += m; } friend Modular<P>& operator -= ( Modular<P>& n, const Modular<P>& m) { n.value -= m.value; if (n.value < 0) n.value += P; return n; } friend Modular<P> operator - (const Modular<P>& n, const Modular<P>& m) { Modular<P> r = n; return r -= m; } friend Modular<P> operator - (const Modular<P>& n) { return Modular<P>(-n.value); } friend Modular<P>& operator *= ( Modular<P>& n, const Modular<P>& m) { n.value = n.value * 1ll * m.value % P; return n; } friend Modular<P> operator * (const Modular<P>& n, const Modular<P>& m) { Modular<P> r = n; return r *= m; } friend Modular<P>& operator /= ( Modular<P>& n, const Modular<P>& m) { return n *= m.inv(); } friend Modular<P> operator / (const Modular<P>& n, const Modular<P>& m) { Modular<P> r = n; return r /= m; } Modular<P>& operator ++ ( ) { return *this += 1; } Modular<P>& operator -- ( ) { return *this -= 1; } Modular<P> operator ++ (int) { Modular<P> r = *this; *this += 1; return r; } Modular<P> operator -- (int) { Modular<P> r = *this; *this -= 1; return r; } friend bool operator == (const Modular<P>& n, const Modular<P>& m) { return n.value == m.value; } friend bool operator != (const Modular<P>& n, const Modular<P>& m) { return n.value != m.value; } explicit operator int() const { return value; } explicit operator bool() const { return value; } explicit operator long long() const { return value; } constexpr static value_type mod() { return P; } value_type norm(long long k) { if (!(-P <= k && k < P)) k %= P; if (k < 0) k += P; return k; } Modular<P> inv() const { value_type a = value, b = P, x = 0, y = 1; while (a != 0) { value_type k = b / a; b -= k * a; x -= k * y; swap(a, b); swap(x, y); } return Modular<P>(x); } }; template<auto P> Modular<P> pow(Modular<P> m, long long p) { Modular<P> r(1); while (p) { if (p & 1) r *= m; m *= m; p >>= 1; } return r; } template<auto P> ostream& operator << (ostream& o, const Modular<P>& m) { return o << m.value; } template<auto P> istream& operator >> (istream& i, Modular<P>& m) { long long k; i >> k; m.value = m.norm(k); return i; } template<auto P> string to_string(const Modular<P>& m) { return to_string(m.value); } using Mint = Modular<1000000007>; // using Mint = Modular<998244353>; // using Mint = long double; vector<Mint> f, fi; void init_C(int n) { f.assign(n, 1); fi.assign(n, 1); for (int i = 2; i < n; ++i) f[i] = f[i - 1] * i; fi.back() = Mint(1) / f.back(); for (int i = n - 2; i >= 0; --i) fi[i] = fi[i + 1] * (i + 1); } Mint C(int n, int k) { if (k < 0 || k > n) return 0; else return f[n] * fi[k] * fi[n - k]; } } using namespace mint_ns; template<typename T, int N> struct Matrix { array<array<T, N>, N> m; Matrix() { for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { m[i][j] = 0; } } } Matrix(std::initializer_list<std::initializer_list<T>> s) { int i = 0; for (auto it = s.begin(); it != s.end(); ++it) { int j = 0; for (auto it2 = it->begin(); it2 != it->end(); ++it2) { m[i][j] = *it2; ++j; } ++i; } } static Matrix E() { Matrix e; for (int i = 0; i < N; ++i) { e[i][i] = 1; } return e; } array<T, N> &operator[](int i) { return m[i]; } const array<T, N> &operator[](int i) const { return m[i]; } Matrix operator * (const Matrix &b) const { Matrix c; for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { for (int k = 0; k < N; ++k) { c[i][k] += m[i][j] * b[j][k]; } } } return c; } Matrix &operator *= (const Matrix &other) { *this = (*this) * other; return *this; } Matrix &operator *= (const T &x) { for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { m[i][j] *= x; } } return *this; } Matrix operator * (const T &x) const { Matrix a = *this; a *= x; return a; } Matrix &operator /= (const T &x) { T inv = T(1) / x; for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { m[i][j] *= inv; } } return *this; } Matrix operator / (const T &x) const { Matrix a = *this; a /= x; return a; } Matrix &operator += (const Matrix &other) { for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { m[i][j] += other[i][j]; } } return *this; } Matrix operator + (const Matrix &other) const { Matrix a = *this; a += other; return a; } Matrix &operator -= (const Matrix &other) { for (int i = 0; i < N; ++i) { for (int j = 0; j < N; ++j) { m[i][j] -= other[i][j]; } } return *this; } Matrix operator - (const Matrix &other) const { Matrix a = *this; a -= other; return a; } }; template<typename T, int N> Matrix<T, N> pow(Matrix<T, N> m, ll p) { Matrix<T, N> res = Matrix<T, N>::E(); while (p) { if (p & 1) res *= m; m *= m; p >>= 1; } return res; } using M = Matrix<Mint, 4>; int get_ind(int num, int b) { return (num == 1) + (b) * 2; } struct item { M m; template<typename T> void init(const T &t, int l, int r) { for (int prev = 0; prev < 2; ++prev) { for (int next = 0; next < 10; ++next) { if (prev == 1 && next == 3) continue; if (next <= t) { m[get_ind(next, next == t)][get_ind(prev, 1)]++; } m[get_ind(next, 0)][get_ind(prev, 0)]++; } } } void update(const item &first, const item &second, int l, int r) { m = second.m * first.m; } static item merge(const item &first, const item &second, int l, int r) { item res; res.update(first, second, l, r); // careful with different lengths return res; } }; string to_string(const item &i) { stringstream ss; ss << "[" << "]"; return ss.str(); } ostream& operator << (ostream &o, const item &i) { return o << to_string(i); } struct segtree { vector<item> tree; int n = 1; segtree(int n = 1) : n(n) { tree.resize(1 << (__lg(max(1, n - 1)) + 2)); } template<typename T> void build(const vector<T> &v, int i, int l, int r) { if (l == r) { tree[i].init(v[l], l, r); return; } int m = (l + r) >> 1; build(v, i * 2 + 1, l, m); build(v, i * 2 + 2, m + 1, r); tree[i].update(tree[i * 2 + 1], tree[i * 2 + 2], l, r); } template<typename T> void build(const vector<T> &v) { n = v.size(); tree.resize(1 << (__lg(max(1, n - 1)) + 2)); build(v, 0, 0, n - 1); } item ask(int l, int r, int i, int vl, int vr) { if (l == vl && r == vr) { return tree[i]; } int m = (vl + vr) >> 1; if (r <= m) { return ask(l, r, i * 2 + 1, vl, m); } else if (m < l) { return ask(l, r, i * 2 + 2, m + 1, vr); } else { return item::merge(ask(l, m, i * 2 + 1, vl, m), ask(m + 1, r, i * 2 + 2, m + 1, vr), l, r); } } item ask(int l, int r) { l = max(l, 0); r = min(r, n - 1); if (l > r) return item(); return ask(l, r, 0, 0, n - 1); } template<typename T> void set(int ind, const T &t) { static array<pair<int, int>, 30> st; int l = 0, r = n - 1, i = 0; int ptr = -1; while (l != r) { st[++ptr] = {l, r}; int m = (l + r) >> 1; if (ind <= m) { i = i * 2 + 1; r = m; } else { i = i * 2 + 2; l = m + 1; } } tree[i].init(t, l, r); while (i != 0) { i = (i - 1) / 2; tree[i].update(tree[i * 2 + 1], tree[i * 2 + 2], st[ptr].first, st[ptr].second); --ptr; } } }; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int n, q; cin >> n >> q; string s; cin >> s; vector<int> v; for (char c : s) v.pb(c - '0'); segtree tree(n); tree.build(v); auto que = [&](int l, int r) { M m = tree.ask(l, r).m; Mint ans = 0; for (int i = 0; i < 4; ++i) ans += m[i][2]; cout << ans << '\n'; }; que(0, n - 1); while (q--) { int t; cin >> t; if (t == 1) { int l, r; cin >> l >> r; --l; --r; que(l, r); } else { int ind, c; cin >> ind >> c; --ind; tree.set(ind, c); } } return 0; }
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