This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
/*
* ## ##### #### #### # # ####
* # # # # # # # # # # # #
* # # ##### # # # # # # #
* ###### # # # # # # ## # # #
* # # # # # # # # ## ## # #
* # # ##### #### #### # # ####
*/
#include <bits/stdc++.h>
using namespace std;
#define lli long long int
#define mp make_pair
#define pb push_back
#define eb emplace_back
#define pii pair <int, int>
#define X first
#define Y second
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define info() cout << __PRETTY_FUNCTION__ << ": " << __LINE__ << endl
void abc() {cout << endl;}
template <typename T, typename ...U> void abc(T a, U ...b) {
cout << a << ' ', abc(b...);
}
template <typename T> void printv(T l, T r) {
while (l != r) cout << *l << " \n"[++l == r];
}
template <typename A, typename B> istream& operator >> (istream& o, pair<A, B> &a) {
return o >> a.X >> a.Y;
}
template <typename A, typename B> ostream& operator << (ostream& o, pair<A, B> a) {
return o << '(' << a.X << ", " << a.Y << ')';
}
template <typename T> ostream& operator << (ostream& o, vector<T> a) {
bool is = false;
for (T i : a) {o << (is ? ' ' : '{'), is = true, o << i;}
return o << '}';
}
template <typename T> struct vv : vector <vector <T>> {
vv(int n, int m, T v) : vector <vector <T>> (n, vector <T>(m, v)) {}
vv() {}
};
template <typename T> struct vvv : vector <vv <T>> {
vvv(int n, int m, int k, T v) : vector <vv <T>> (n, vv <T>(m, k, v)) {}
vvv() {}
};
#ifdef Doludu
#define test(args...) info(), abc("[" + string(#args) + "]", args)
#define owo freopen("input.txt", "r", stdin), freopen("output.txt", "w", stdout)
#else
#define test(args...) void(0)
#define owo ios::sync_with_stdio(false); cin.tie(0)
#endif
const int mod = 998244353, N = 1000, logN = 20, K = 80000;
int main () {
owo;
int t;
cin >> t;
while (t--) {
lli g, h;
cin >> g >> h;
lli cur = h;
while (cur < g) cur *= h;
if (cur == g) {
cout << cur * h << ' ' << cur << endl;
} else {
cur += (g - cur % g) % g;
cout << cur * h + g << ' ' << cur << endl;
}
}
// ga, gax
// ga, x
// h gx
// gxh + g gx
}
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