Submission #470745

# Submission time Handle Problem Language Result Execution time Memory
470745 2021-09-05T11:41:08 Z PiejanVDC Game (IOI14_game) C++17
Compilation error
0 ms 0 KB
#include "game.h"
#include <bits/stdc++.h>
using namespace std;

vector<int>cnt;

int hasEdge(int u, int v) {
	if(cnt[u] == 1 || cnt[v] == 1) return 1;
	cnt[u]--,cnt[v]--;
	return 0;
}

void initialize(int n) {
	cnt.resize(n);
	for(auto &z : cnt)
		cnt=n-1;
}

Compilation message

game.cpp: In function 'void initialize(int)':
game.cpp:16:9: error: no match for 'operator=' (operand types are 'std::vector<int>' and 'int')
   16 |   cnt=n-1;
      |         ^
In file included from /usr/include/c++/10/vector:72,
                 from /usr/include/c++/10/functional:62,
                 from /usr/include/c++/10/pstl/glue_algorithm_defs.h:13,
                 from /usr/include/c++/10/algorithm:74,
                 from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:65,
                 from game.cpp:2:
/usr/include/c++/10/bits/vector.tcc:198:5: note: candidate: 'std::vector<_Tp, _Alloc>& std::vector<_Tp, _Alloc>::operator=(const std::vector<_Tp, _Alloc>&) [with _Tp = int; _Alloc = std::allocator<int>]'
  198 |     vector<_Tp, _Alloc>::
      |     ^~~~~~~~~~~~~~~~~~~
/usr/include/c++/10/bits/vector.tcc:199:42: note:   no known conversion for argument 1 from 'int' to 'const std::vector<int>&'
  199 |     operator=(const vector<_Tp, _Alloc>& __x)
      |               ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~
In file included from /usr/include/c++/10/vector:67,
                 from /usr/include/c++/10/functional:62,
                 from /usr/include/c++/10/pstl/glue_algorithm_defs.h:13,
                 from /usr/include/c++/10/algorithm:74,
                 from /usr/include/x86_64-linux-gnu/c++/10/bits/stdc++.h:65,
                 from game.cpp:2:
/usr/include/c++/10/bits/stl_vector.h:709:7: note: candidate: 'std::vector<_Tp, _Alloc>& std::vector<_Tp, _Alloc>::operator=(std::vector<_Tp, _Alloc>&&) [with _Tp = int; _Alloc = std::allocator<int>]'
  709 |       operator=(vector&& __x) noexcept(_Alloc_traits::_S_nothrow_move())
      |       ^~~~~~~~
/usr/include/c++/10/bits/stl_vector.h:709:26: note:   no known conversion for argument 1 from 'int' to 'std::vector<int>&&'
  709 |       operator=(vector&& __x) noexcept(_Alloc_traits::_S_nothrow_move())
      |                 ~~~~~~~~~^~~
/usr/include/c++/10/bits/stl_vector.h:730:7: note: candidate: 'std::vector<_Tp, _Alloc>& std::vector<_Tp, _Alloc>::operator=(std::initializer_list<_Tp>) [with _Tp = int; _Alloc = std::allocator<int>]'
  730 |       operator=(initializer_list<value_type> __l)
      |       ^~~~~~~~
/usr/include/c++/10/bits/stl_vector.h:730:46: note:   no known conversion for argument 1 from 'int' to 'std::initializer_list<int>'
  730 |       operator=(initializer_list<value_type> __l)
      |                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~
game.cpp:15:12: warning: unused variable 'z' [-Wunused-variable]
   15 |  for(auto &z : cnt)
      |            ^