This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "horses.h"
#include <math.h>
#include <algorithm>
#define MOD 1000000007LL
typedef struct node node;
struct node
{
long long X, A;
double lgX, lgA;
};
node Seg[2000005];
int n;
long long x[500005], y[500005];
void makeTree(int s, int e, int cell)
{
if (s == e)
{
Seg[cell].X = x[s];
Seg[cell].A = (x[s]*y[s])%MOD;
Seg[cell].lgX = log(x[s]);
Seg[cell].lgA = Seg[cell].lgX + log(y[s]);
return;
}
int m = (s + e)/2;
makeTree(s, m, 2*cell + 1);
makeTree(m + 1, e, 2*cell + 2);
Seg[cell].X = (Seg[2*cell + 1].X*Seg[2*cell + 2].X)%MOD;
Seg[cell].lgX = Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgX;
if (Seg[2*cell + 1].lgA > Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgA)
{
Seg[cell].lgA = Seg[2*cell + 1].lgA;
Seg[cell].A = Seg[2*cell + 1].A;
}
else
{
Seg[cell].lgA = Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgA;
Seg[cell].A = (Seg[2*cell + 1].X*Seg[2*cell + 2].A)%MOD;
}
}
int init(int N, int X[], int Y[])
{
n = N;
int i;
for (i = 0; i < n; i++)
x[i] = X[i];
for (i = 0; i < n; i++)
y[i] = Y[i];
makeTree(0, n - 1, 0);
return (int) Seg[0].A;
}
void update(int pos, int s, int e, int cell)
{
if (s == e)
{
Seg[cell].X = x[s];
Seg[cell].A = (x[s]*y[s])%MOD;
Seg[cell].lgX = log(x[s]);
Seg[cell].lgA = Seg[cell].lgX + log(y[s]);
return;
}
int m = (s + e)/2;
if (pos <= m)
update(pos, s, m, 2*cell + 1);
else
update(pos, m + 1, e, 2*cell + 2);
Seg[cell].X = (Seg[2*cell + 1].X*Seg[2*cell + 2].X)%MOD;
Seg[cell].lgX = Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgX;
if (Seg[2*cell + 1].lgA > Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgA)
{
Seg[cell].lgA = Seg[2*cell + 1].lgA;
Seg[cell].A = Seg[2*cell + 1].A;
}
else
{
Seg[cell].lgA = Seg[2*cell + 1].lgX + Seg[2*cell + 2].lgA;
Seg[cell].A = (Seg[2*cell + 1].X*Seg[2*cell + 2].A)%MOD;
}
}
int updateX(int pos, int val)
{
x[pos] = val;
update(pos, 0, n - 1, 0);
return (int) Seg[0].A;
}
int updateY(int pos, int val)
{
y[pos] = val;
update(pos, 0, n - 1, 0);
return (int) Seg[0].A;
}
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