# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
460628 | myvaluska | Rabbit Carrot (LMIO19_triusis) | C++14 | 94 ms | 4132 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
// pec.cpp : This file contains the 'main' function. Program execution begins and ends there.
//
#include <iostream>
#include <vector>
#include <algorithm>
#include <queue>
using namespace std;
int main()
{
int n;
int m;
cin >> n;
cin >> m;
vector<int>v(n+1);
for (int i = 0; i < n; i++)
{
cin >> v[i+1];
v[i+1] *= -1;
v[i+1] += m * (i+1);
}
//int vys = 0;
vector<int>lis;
for (int i=1;i<n+1; i++)
{
if (v[i] < 0)
{
}
else
{
int poz = lower_bound(lis.begin(), lis.end(), v[i] + 1) - lis.begin();
if (poz == lis.size())
{
lis.push_back(v[i]);
}
else
{
lis[poz] = v[i];
}
}
}
int vys = n - lis.size();
cout << vys << endl;
//std::cout << "Hello World!\n";
}
// Run program: Ctrl + F5 or Debug > Start Without Debugging menu
// Debug program: F5 or Debug > Start Debugging menu
// Tips for Getting Started:
// 1. Use the Solution Explorer window to add/manage files
// 2. Use the Team Explorer window to connect to source control
// 3. Use the Output window to see build output and other messages
// 4. Use the Error List window to view errors
// 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project
// 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
Compilation message (stderr)
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|---|---|---|---|
Fetching results... |