Submission #448416

#TimeUsernameProblemLanguageResultExecution timeMemory
448416BERNARB01Relay (COI16_relay)C++17
37 / 100
1944 ms6852 KiB
#include <bits/stdc++.h> using namespace std; namespace geo { using T = long long; class point { public: T x, y; point() { x = y = 0; } point(T _x, T _y) { x = _x; y = _y; } friend istream& operator>>(istream&, point&); friend ostream& operator<<(ostream&, const point&); bool operator<(const point& other) const { if (x == other.x) { return y < other.y; } return x < other.x; } bool operator ==(const point& other) const { return (x == other.x && y == other.y); } point operator +(const point& other) const { return point(x + other.x, y + other.y); } point operator -(const point& other) const { return point(x - other.x, y - other.y); } point operator *(const T& _k) const { return point(x * _k, y * _k); } void operator -=(const point& other) { x -= other.x; y -= other.y; } void operator +=(const point& other) { x += other.x; y += other.y; } void norm() { long long g = gcd(x, y); x /= g; y /= g; } T operator *(const point& other) const { return x * other.y - other.x * y; } T tri(const point& _p1, const point& _p2) const { return (_p1 - *this) * (_p2 - *this); } T m_dist() const { return std::abs(x + y); } T m_dist(const point& other) const { return std::abs(x - other.x) + std::abs(y - other.y); } long double abs() const { return sqrtl(x * x + y * y); } long double dist(const point& other) const { return (other - *this).abs(); } }; // point istream& operator >>(istream& in, point& _p) { in >> _p.x >> _p.y; return in; } ostream& operator <<(ostream& out, const point& _p) { out << "(" << _p.x << ", " << _p.y << ")"; return out; } bool byYs(const point& me, const point& other) { if (me.y == other.y) { return me.x < other.x; } return me.y < other.y; } class segment { public: point p1, p2; segment() {} segment(point _p1, point _p2) { p1 = _p1; p2 = _p2; if (p1.x > p2.x) { swap(p1, p2); } } int side(const point& _p) const { T _ret = p1.tri(_p, p2); return (_ret > 0) - (_ret < 0); } T len() const { return p2.dist(p1); } long double dist(const point& _p) const { return _p.tri(p1, p2) / this->len(); } T latt() { return __gcd(abs(p1.x - p2.x), abs(p1.y - p2.y)); } bool onMe(const point& _p) const { return (_p.tri(p1, p2) == 0 && min(p1.x, p2.x) <= _p.x && _p.x <= max(p1.x, p2.x) && min(p1.y, p2.y) <= _p.y && _p.y <= max(p1.y, p2.y)); } int intrsct(const segment& _s) const { if ((p2 - p1) * (_s.p2 - _s.p1) == 0) { return -1; } if (side(_s.p1) * side(_s.p2) > 0 || _s.side(p1) * _s.side(p2) > 0) { return 0; } return 1; } }; // segment class polygon { public: int n; vector<point> p; polygon() { n = 0; } polygon(const vector<point>& _p) { p = _p; n = p.size(); } T area2() const { T S = 0; for (int i = 0; i < n; i++) { S += p[i] * p[i + 1 == n ? 0 : i + 1]; } return abs(S); } int inside(const point& _p) const { int cnt = 0; bool boundary = 0; for (int i = 0; i < n; i++) { segment _s(p[i], p[i + 1 == n ? 0 : i + 1]); if (_s.onMe(_p)) { boundary = true; break; } cnt += (_s.p1.x <= _p.x && _p.x < _s.p2.x && _p.tri(_s.p1, _s.p2) < 0); } if (boundary == true) { return 0; } return (cnt & 1 ? 1 : -1); } pair<long long, long long> latt() const { long long A = 0, B = 0, S = area2(); for (int i = 0; i < n; i++) { B += segment(p[i], p[i + 1 == n ? 0 : i + 1]).latt(); } A = (S - B + 2) / 2; return pair<long long, long long>(A, B); } vector<point> convex_hull() const { vector<point> pp = p, s, ret; sort(pp.begin(), pp.end()); s.emplace_back(pp[0]); for (int i = 1; i < n; i++) { while (s.size() > 1 && s[s.size() - 2].tri(pp[i], s.back()) < 0) { s.pop_back(); } s.emplace_back(pp[i]); } ret = s; s.clear(); s.emplace_back(pp[0]); for (int i = 1; i < n; i++) { while (s.size() > 1 && s[s.size() - 2].tri(pp[i], s.back()) > 0) { s.pop_back(); } s.emplace_back(pp[i]); } for (int i = 1; i < (int) s.size() - 1; i++) { ret.emplace_back(s[i]); } return ret; } }; // polygon point O(0, 0); } // namespace geo using namespace geo; int m; vector<point> p; bool connect(const point& p1, const point& p2) { segment s(p1, p2); int itsc = 0, vtch = 0; for (int i = 0; i < m; i++) { if (s.onMe(p[i])) { vtch++; } if (s.onMe(p[i + 1])) { vtch++; } int cs = s.intrsct(segment(p[i], p[i + 1])); if (cs == -1 && (s.onMe(p[i]) || s.onMe(p[i + 1]))) { return true; } if (s.onMe(p[i]) || s.onMe(p[i + 1])) { continue; } if (cs == 1) { itsc++; } } return !(itsc > 1 || vtch > 3 || (itsc > 0 && vtch > 1)); } int main() { ios::sync_with_stdio(false); cin.tie(0); int n; cin >> n; vector<point> pts(n); for (int i = 0; i < n; i++) { cin >> pts[i]; } cin >> m; p.resize(m + 1); for (int i = 0; i < m; i++) { cin >> p[i]; } p[m] = p[0]; int md = 0; vector<point> tr, trr; for (int i = 1; i < n; i++) { if (connect(pts[0], pts[i])) { md++; tr.emplace_back(pts[i]); } else { trr.emplace_back(pts[i]); } } int re = 0; vector<int> vis(n, 0); auto TRY = [&](const point& pt0) { for (int i = 0; i < (int) trr.size(); i++) { if (!vis[i] && connect(pt0, trr[i])) { vis[i] = 1; re++; } } }; sort(tr.begin(), tr.end()); for (int itr = 0; itr < 2; itr++) { if (itr == 1) { sort(tr.begin(), tr.end(), byYs); } TRY(tr[0]); TRY(tr[tr.size() - 1]); for (int i = 1; i + 1 < (int) tr.size(); i++) { if (tr[i].x != tr[i + 1].x) { TRY(tr[i]); break; } } for (int i = (int) tr.size() - 2; i >= 1; i--) { if (tr[i].x != tr[i - 1].x) { TRY(tr[i]); break; } } } cout << md + re << '\n'; return 0; }
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