Submission #439653

#TimeUsernameProblemLanguageResultExecution timeMemory
4396532qbingxuanDungeons Game (IOI21_dungeons)C++17
0 / 100
609 ms1048580 KiB
#include "dungeons.h" #include <vector> #include <bits/stdc++.h> using namespace std; #ifdef local #define debug(a...) qqbx(#a, a) #define pary(a...) danb(#a, a) #define safe cerr<<__PRETTY_FUNCTION__<<" line "<<__LINE__<<" safe\n" template <typename ...T> void qqbx(const char *s, T ... a) { int cnt = sizeof...(T); ((std::cerr << "\e[1;32m(" << s << ") = ("), ... ,(std::cerr << a << (--cnt ? ", " : ")\e[0m\n"))); } template <typename T> void danb(const char *s, T L, T R) { std::cerr << "\e[1;32m[ " << s << " ] = [ "; for (int f = 0; L != R; ++L) std::cerr << (f++ ? ", " : "") << *L; std::cerr << " ]\e[0m\n"; } #else #define debug(...) ((void)0) #define pary(...) ((void)0) #define safe ((void)0) #endif // local #define all(v) begin(v),end(v) using ll = long long; const ll INF = 1e18; const int inf = 1e7, K = 5, PHASE = 10; const int LG = 30, maxn = 400025; struct node { ll p; int lim; int to; friend node operator+(const node &lhs, const node &rhs) { node res; res.p = min(INF, lhs.p + rhs.p); res.lim = max<ll>(0, min<ll>(lhs.lim, rhs.lim - lhs.p)); res.to = rhs.to; return res; } node () : p(0), lim(inf), to(-1) {} node (ll _p, int _lim, int _to) : p(_p), lim(_lim), to(_to) {} }; node st[3][maxn]; node nxt[LG][PHASE][maxn]; // 300 step, 90000 step int n; vector<int> s, p, w, l; long long winwin[maxn]; void init(int _n, std::vector<int> _s, std::vector<int> _p, std::vector<int> _w, std::vector<int> _l) { n = _n, s = _s, p = _p, w = _w, l = _l; st[0][n] = {0, 0, n}; for (int lev = 0; lev < LG; lev++) { for (int i = 0; i < n; i++) { if (s[i] <= (1LL<<lev)) { nxt[lev][0][i] = { s[i], inf, w[i] }; } else { nxt[lev][0][i] = { p[i], s[i], l[i] }; } } nxt[lev][0][n] = { 0, 0, n }; for (int phase = 1; phase < PHASE; phase++) { for (int i = 0; i < n; i++) st[0][i] = nxt[lev][phase-1][i]; for (int i = 0; i <= n; i++) nxt[lev][phase][i].to = i; for (int L = 0; L < 3; L++) { if (K >> L & 1) { for (int i = 0; i <= n; i++) { auto &nd = nxt[lev][phase][i]; nd = nd + st[L][nd.to]; } } if (L+1 < 3) for (int i = 0; i <= n; i++) st[L+1][i] = st[L][i] + st[L][st[L][i].to]; } } } winwin[n] = 0; for (int i = n-1; i >= 0; i--) winwin[i] = winwin[w[i]] + s[i]; return; } long long simulate(int x, int _z) { long long z = _z; while (x != n && z < inf) { long long org_z = z; int lev = __lg(z); for (int phase = PHASE-1; phase >= 0; phase--) { for (int it = 0; it < K; it++) { if (z < nxt[lev][phase][x].lim) { z += nxt[lev][phase][x].p; x = nxt[lev][phase][x].to; } } } if (x == n) return z; assert (z >= s[x]); z += s[x]; x = w[x]; if (x == n) return z; // assert (__lg(z) > __lg(org_z)); } return z + winwin[x]; }

Compilation message (stderr)

dungeons.cpp: In function 'long long int simulate(int, int)':
dungeons.cpp:83:19: warning: unused variable 'org_z' [-Wunused-variable]
   83 |         long long org_z = z;
      |                   ^~~~~
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