Submission #438671

#TimeUsernameProblemLanguageResultExecution timeMemory
438671StickfishDungeons Game (IOI21_dungeons)C++17
Compilation error
0 ms0 KiB
#include "dungeons.h" #include <vector> using namespace std; const int MAXN = 4e5 + 123; int n; int edg[MAXN][2]; int p[MAXN][2]; void init(int sn, vector<int> sv, vector<int> pv, vector<int> wv, vector<int> lv) { n = sn; for(int i = 0; i < n; ++i){ edg[i][0] = wv[i]; edg[i][1] = lv[i]; p[i][0] = pv[i]; p[i][1] = sv[i]; } return; } long long simulate(int x, int z) { if(x >= n) return z; if(z >= p[x][0]){ return simulate(edg[x][0], z + p[x][0]); } else { return simulate(edg[x][1], z + p[x][1]); } } #include "dungeons.h" #include <vector> using namespace std; const int MAXN = 4e5 + 123; int n; int edg[MAXN][2]; int p[MAXN][2]; void init(int sn, vector<int> sv, vector<int> pv, vector<int> wv, vector<int> lv) { n = sn; for(int i = 0; i < n; ++i){ edg[i][0] = wv[i]; edg[i][1] = lv[i]; p[i][0] = pv[i]; p[i][1] = sv[i]; } return; } long long simulate(int x, int z) { if(x >= n) return z; if(z >= p[x][0]){ return simulate(edg[x][0], z + p[x][0]); } else { return simulate(edg[x][1], z + p[x][1]); } }

Compilation message (stderr)

dungeons.cpp:34:11: error: redefinition of 'const int MAXN'
   34 | const int MAXN = 4e5 + 123;
      |           ^~~~
dungeons.cpp:5:11: note: 'const int MAXN' previously defined here
    5 | const int MAXN = 4e5 + 123;
      |           ^~~~
dungeons.cpp:35:5: error: redefinition of 'int n'
   35 | int n;
      |     ^
dungeons.cpp:6:5: note: 'int n' previously declared here
    6 | int n;
      |     ^
dungeons.cpp:36:5: error: redefinition of 'int edg [400123][2]'
   36 | int edg[MAXN][2];
      |     ^~~
dungeons.cpp:7:5: note: 'int edg [400123][2]' previously declared here
    7 | int edg[MAXN][2];
      |     ^~~
dungeons.cpp:37:5: error: redefinition of 'int p [400123][2]'
   37 | int p[MAXN][2];
      |     ^
dungeons.cpp:8:5: note: 'int p [400123][2]' previously declared here
    8 | int p[MAXN][2];
      |     ^
dungeons.cpp:39:6: error: redefinition of 'void init(int, std::vector<int>, std::vector<int>, std::vector<int>, std::vector<int>)'
   39 | void init(int sn, vector<int> sv, vector<int> pv, vector<int> wv, vector<int> lv) {
      |      ^~~~
dungeons.cpp:10:6: note: 'void init(int, std::vector<int>, std::vector<int>, std::vector<int>, std::vector<int>)' previously defined here
   10 | void init(int sn, vector<int> sv, vector<int> pv, vector<int> wv, vector<int> lv) {
      |      ^~~~
dungeons.cpp:50:11: error: redefinition of 'long long int simulate(int, int)'
   50 | long long simulate(int x, int z) {
      |           ^~~~~~~~
dungeons.cpp:21:11: note: 'long long int simulate(int, int)' previously defined here
   21 | long long simulate(int x, int z) {
      |           ^~~~~~~~