Submission #438625

#TimeUsernameProblemLanguageResultExecution timeMemory
438625Mil0SDungeons Game (IOI21_dungeons)C++17
11 / 100
7094 ms21288 KiB
#include <bits/stdc++.h>
#pragma GCC optimize("Ofast")
#pragma GCC target("tune=native")
#pragma GCC optimize("unroll-loops")
using namespace std;
#define vi vector<int>
int n1;
vector<int> s1,p1,w1,l1;
void init(int n,vi s,vi p,vi w, vi l){
n1=n;
for(int i=0;i<n;i++){
s1.push_back(s[i]);
}
for(int i=0;i<n;i++){
p1.push_back(p[i]);
}
for(int i=0;i<n;i++){
w1.push_back(w[i]);
}
for(int i=0;i<n;i++){
l1.push_back(l[i]);
}
}
long long simulate(int x,int z){
    long long pom=z;
while(x!=n1){
    if(s1[x]<=pom){
        pom+=s1[x];
        x=w1[x];
    }
    else{
        pom+=p1[x];
        x=l1[x];
    }
}
return pom;
}
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