Submission #429793

# Submission time Handle Problem Language Result Execution time Memory
429793 2021-06-16T09:36:11 Z palilo 2circles (balkan11_2circles) C++17
100 / 100
189 ms 6180 KB
#include <bits/stdc++.h>
using namespace std;

template <class T>
bool chmin(T& _old, T _new) { return _old > _new && (_old = _new, true); }
template <class T>
bool chmax(T& _old, T _new) { return _old < _new && (_old = _new, true); }

/* basics */
namespace geo {
#define EPS 1e-8
template <typename T, enable_if_t<is_integral<T>::value, bool> = true>
int sign(T x) { return (x > 0) - (x < 0); }
template <typename T, enable_if_t<is_floating_point<T>::value, bool> = true>
int sign(T x) { return (x > EPS) - (x < -EPS); }
}; // namespace geo

/* point2D */
namespace geo {
template <typename T>
struct point2D {
    T x, y;
    point2D() = default;
    point2D(T _x, T _y) : x(_x), y(_y) {}
    template <typename U>
    explicit point2D(const point2D<U>& p) : x(p.x), y(p.y) {}

    using P = point2D;

    bool operator<(const P& p) const { return tie(x, y) < tie(p.x, p.y); }
    bool operator==(const P& p) const { return tie(x, y) == tie(p.x, p.y); }
    bool operator!=(const P& p) const { return tie(x, y) != tie(p.x, p.y); }

    friend P operator+(const P& a, const P& b) { return P(a.x + b.x, a.y + b.y); }
    friend P operator-(const P& a, const P& b) { return P(a.x - b.x, a.y - b.y); }
    friend P operator*(const P& a, const T& scalar) { return P(a.x * scalar, a.y * scalar); }
    friend P operator*(const T& scalar, const P& a) { return P(scalar * a.x, scalar * a.y); }
    friend P operator/(const P& a, const T& scalar) { return P(a.x / scalar, a.y / scalar); }

    friend ostream& operator<<(ostream& o, const P& p) { return o << '(' << p.x << ", " << p.y << ')'; }
    friend istream& operator>>(istream& i, P& p) { return i >> p.x >> p.y; }

    T dot(const P& p) const { return x * p.x + y * p.y; }
    T cross(const P& p) const { return x * p.y - y * p.x; }
    T cross(const P& a, const P& b) const { return (a - *this).cross(b - *this); }

    T dist2() const { return x * x + y * y; }
    double dist() const { return sqrt(dist2()); }

    P perp_cw() const { return P(y, -x); }
    P perp_ccw() const { return P(-y, x); }

    P unit() const { return *this / dist(); }
    P normal() const { return perp_ccw().unit(); }

    P unit_int() const { return x || y ? *this / gcd(x, y) : *this; }
    P normal_int() const { return perp_ccw().unit_int(); }

    bool same_dir(const P& p) const { return cross(p) == 0 && dot(p) > 0; }
    int side_of(const P& s, const P& e) const {
        if constexpr (is_integral_v<T>) {
            return sign(s.cross(e, *this));
        } else {
            auto res = (e - s).cross(*this - s);
            double l = (e - s).dist() * EPS;
            return (res > l) - (res < -l);
        }
    }

    double angle() const { return atan2(y, x); }
    P rotate(double radian) const {
        return P(x * cos(radian) - y * sin(radian), x * sin(radian) + y * cos(radian));
    }
};
}; // namespace geo

namespace geo::point_in {
template <typename T, enable_if_t<is_integral<T>::value, bool> = true>
bool segment(const point2D<T>& p, const pair<point2D<T>, point2D<T>>& obj) {
    return p.cross(obj.first, obj.second) == 0 &&
           (obj.first - p).dot(obj.second - p) <= 0;
}
template <typename T, enable_if_t<is_floating_point<T>::value, bool> = true>
bool segment(const point2D<T>& p, const pair<point2D<T>, point2D<T>>& obj) {
    return fabs(p.cross(obj.first, obj.second)) < EPS &&
           (obj.first - p).dot(obj.second - p) < EPS;
}

template <typename T>
bool hull(const point2D<T>& p, const vector<point2D<T>>& obj, bool boundary) {
    if (obj.size() < 3) return boundary && point_in::segment(p, pair(obj.front(), obj.back()));

    int lo = 1, hi = obj.size() - 1;
    if (p.side_of(obj[0], obj[lo]) <= -boundary || p.side_of(obj[0], obj[hi]) >= boundary)
        return false;

    while (lo + 1 != hi) {
        int mid = (lo + hi) >> 1;
        (p.side_of(obj[0], obj[mid]) == 1 ? lo : hi) = mid;
    }
    return p.side_of(obj[lo], obj[hi]) > -boundary;
}

template <typename T>
bool polygon(const point2D<T>& p, const vector<point2D<T>>& obj, bool boundary) {
    bool ret = false;
    for (int i = 0; i < int(obj.size()); ++i) {
        const auto s = obj[i], e = obj[i == int(obj.size()) - 1 ? 0 : i + 1];
        if (point_in::segment(p, pair(s, e))) return boundary;
        ret ^= ((p.y < s.y) - (p.y < e.y)) * p.cross(s, e) > 0;
    }
    return ret;
}
}; // namespace geo::point_in

namespace geo::distance2 {
template <typename T>
T hull_diameter(const vector<point2D<T>>& hull) {
    T diameter = 0;
    int n = hull.size();
    for (int i = 0, j = n > 1; i < j; ++i) {
        for (;; j = j == n - 1 ? 0 : j + 1) {
            chmax(diameter, (hull[i] - hull[j]).dist2());
            if ((hull[(j + 1) % n] - hull[j]).cross(hull[i + 1] - hull[i]) >= 0)
                break;
        }
    }
    return diameter;
}
}; // namespace geo::distance2

namespace geo::intersected {
template <typename T>
bool segment_segment(const pair<point2D<T>, point2D<T>>& u, const pair<point2D<T>, point2D<T>>& v) {
    if (u.first.side_of(v.first, v.second) * u.second.side_of(v.first, v.second) < 0 &&
        v.first.side_of(u.first, u.second) * v.second.side_of(u.first, u.second) < 0)
        return true;
    return point_in::segment(u.first, v) || point_in::segment(u.second, v) ||
           point_in::segment(v.first, u) || point_in::segment(v.second, u);
}

template <typename T>
bool line_line(const pair<point2D<T>, point2D<T>>& u, const pair<point2D<T>, point2D<T>>& v) {
    return (u.second - u.first).cross(v.second - v.frst) || u.first.side_of(v.first, v.second) == 0;
}
}; // namespace geo::intersected

namespace geo::intersection {
template <typename T>
pair<int, point2D<double>> segment_segment(const pair<point2D<T>, point2D<T>>& u, const pair<point2D<T>, point2D<T>>& v) {
    auto oa = v.first.cross(v.second, u.first), ob = v.first.cross(v.second, u.second),
         oc = u.first.cross(u.second, v.first), od = u.first.cross(u.second, v.second);
    if (sign(oa) * sign(ob) < 0 && sign(oc) * sign(od) < 0)
        return {1, (point2D<double>(u.first) * ob - point2D<double>(u.second) * oa) / (ob - oa)};

    vector<point2D<T>> pts;
    if (point_in::segment(u.first, v)) pts.emplace_back(u.first);
    if (point_in::segment(u.second, v)) pts.emplace_back(u.second);
    if (point_in::segment(v.first, u)) pts.emplace_back(v.first);
    if (point_in::segment(v.second, u)) pts.emplace_back(v.second);

    if (pts.empty()) return {0, point2D<double>()};
    if (any_of(pts.begin() + 1, pts.end(), [&](const auto& p) { return sign((p - pts.front()).dist()); }))
        return {-1, point2D<double>()};
    return {1, point2D<double>(pts.front())};
}

template <typename T>
point2D<double> line_line(const pair<point2D<T>, point2D<T>>& u, const pair<point2D<T>, point2D<T>>& v) {
    return (u.first * v.first.cross(u.second, v.second) + u.second * v.first.cross(v.second, u.first)) /
           (u.second - u.first).cross(v.second - v.first);
}
}; // namespace geo::intersection

int main() {
    cin.tie(nullptr)->sync_with_stdio(false);
#ifdef palilo
    freopen("in", "r", stdin);
    freopen("out", "w", stdout);
#endif

    using point = geo::point2D<double>;

    int n;
    cin >> n;

    vector<point> a(n);
    for (auto& p : a) cin >> p;

    for (int i = 0; i < n; ++i)
        assert(a[i].side_of(a[(i + 1) % n], a[(i + 2) % n]) == 1);

    vector<point> perp_units(n);
    for (int i = 0; i < n - 1; ++i)
        perp_units[i] = (a[i + 1] - a[i]).perp_ccw().unit();
    perp_units.back() = (a[0] - a[n - 1]).perp_ccw().unit();

    vector<pair<point, point>> line(n);
    vector<point> deflated;
    deflated.reserve(n);

    auto ok = [&](double R) -> bool {
        for (int i = 0; i < n - 1; ++i)
            line[i] = {a[i] + perp_units[i] * R, a[i + 1] + perp_units[i] * R};
        line[n - 1] = {a[n - 1] + perp_units[n - 1] * R, a[0] + perp_units[n - 1] * R};

        deque<pair<point, point>> dq;
        for (const auto& [s, e] : line) {
            while (dq.size() > 1 && geo::intersection::line_line(dq[dq.size() - 2], dq[dq.size() - 1]).side_of(s, e) != 1)
                dq.pop_back();
            while (dq.size() > 1 && geo::intersection::line_line(dq[0], dq[1]).side_of(s, e) != 1)
                dq.pop_front();
            dq.emplace_back(s, e);
        }

        while (dq.size() > 2 && geo::intersection::line_line(dq[dq.size() - 2], dq[dq.size() - 1]).side_of(dq[0].first, dq[0].second) != 1)
            dq.pop_back();
        while (dq.size() > 2 && geo::intersection::line_line(dq[0], dq[1]).side_of(dq[dq.size() - 1].first, dq[dq.size() - 1].second) != 1)
            dq.pop_front();

        deflated.clear();
        for (int i = 0; i < int(dq.size()) - 1; ++i)
            deflated.emplace_back(geo::intersection::line_line(dq[i], dq[i + 1]));
        deflated.emplace_back(geo::intersection::line_line(dq.back(), dq.front()));
        return sqrt(geo::distance2::hull_diameter(deflated)) >= 2 * R;
    };

    double lo = 0, hi = sqrt(geo::distance2::hull_diameter(a)) / 4;
    while (hi - lo > 1e-4) {
        double mid = (lo + hi) / 2;
        (ok(mid) ? lo : hi) = mid;
    }

    cout << fixed << setprecision(3)
         << lo;
}
# Verdict Execution time Memory Grader output
1 Correct 1 ms 204 KB Output is correct
2 Correct 1 ms 316 KB Output is correct
3 Correct 1 ms 312 KB Output is correct
4 Correct 1 ms 332 KB Output is correct
5 Correct 9 ms 460 KB Output is correct
6 Correct 39 ms 1608 KB Output is correct
7 Correct 50 ms 1608 KB Output is correct
8 Correct 57 ms 2252 KB Output is correct
9 Correct 117 ms 4012 KB Output is correct
10 Correct 189 ms 6180 KB Output is correct