This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cstring>
#include <iomanip>
#include <iostream>
#include <map>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <vector>
using namespace std;
// BEGIN NO SAD
#define rep(i, a, b) for(int i = a; i < (b); ++i)
#define trav(a, x) for(auto& a : x)
#define all(x) x.begin(), x.end()
#define sz(x) (int)(x).size()
#define mp make_pair
#define pb push_back
#define eb emplace_back
#define lb lower_bound
#define ub upper_bound
typedef vector<int> vi;
#define f first
#define s second
#define derr if(0) cerr
// END NO SAD
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef vector<vector<ll>> matrix;
const int SZ = 1 << 19;
pii vertices[300000];
int n;
ll vertexweight[SZ];
vector<int> treechild[SZ];
int treepar[SZ];
bool consumed[SZ];
int starttov[SZ];
int treestart[SZ];
int treesz[SZ];
int numnodes = 1;
void solve() {
cin >> n;
for(int i = 0; i < n; i++) cin >> vertices[i].f >> vertices[i].s;
set<array<int, 4>> sections; // maxx, sz to left, height, id
sections.insert({vertices[n-1].f, vertices[n-1].f, 0, 0});
vector<array<int, 3>> horizontalsegs; // height, lhs, rhs
for(int i = 1; i+1 < n; i += 2) {
horizontalsegs.pb({vertices[i].s, vertices[i].f, vertices[i+1].f});
}
sort(all(horizontalsegs));
map<pii, int> segmenttoidx;
for(auto seg: horizontalsegs) {
auto it = sections.lb({seg[1], -1, -1, -1});
assert(it != sections.end());
auto section = *it;
sections.erase(section);
segmenttoidx[{seg[1], seg[2]}] = section[3];
vertexweight[section[3]] = (seg[0] - section[2]) * (ll)(section[1]);
derr << "horizontal segment is " << seg[0] << " from " << seg[1] << " to " << seg[2] << endl;
derr << section[3] << ": " << vertexweight[section[3]] << endl;
int sectionlhs = section[0] - section[1];
int sectionrhs = section[0];
if(seg[1] > sectionlhs) {
treechild[section[3]].pb(numnodes);
treepar[numnodes] = section[3];
sections.insert({seg[1], seg[1] - sectionlhs, seg[0], numnodes++});
}
if(seg[2] < sectionrhs) {
treechild[section[3]].pb(numnodes);
treepar[numnodes] = section[3];
sections.insert({sectionrhs, sectionrhs - seg[2], seg[0], numnodes++});
}
}
assert(numnodes <= SZ);
int k;
cin >> k;
ll ret = 0;
{
for(int i = 0; i < n; i++) {
int j = i+1;
ret += (vertices[i].f * (ll)vertices[j].s) - (vertices[i].s * (ll)vertices[j].f);
}
ret = abs(ret)/2;
}
while(k--) {
int lx, ly, rx, ry;
cin >> lx >> ly >> rx >> ry;
pii key = {lx, rx};
int v = segmenttoidx[key];
while(!consumed[v]) {
ret -= vertexweight[v];
consumed[v] = true;
v = treepar[v];
}
}
cout << ret << "\n";
}
// what would chika do
// are there edge cases (N=1?)
// are array sizes proper (scaled by proper constant, for example 2* for koosaga tree)
// integer overflow?
// DS reset properly between test cases
// are you doing geometry in floating points
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL); cout.tie(NULL);
solve();
}
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