This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
template <class T> using Vec = std::vector<T>;
template <class F> struct RecLambda : private F {
explicit RecLambda(F&& f): F(std::forward<F>(f)) {}
template <class... Args> decltype(auto) operator() (Args&&... args) const {
return F::operator()(*this, std::forward<Args>(args)...);
}
};
int read_int() {
char c = getchar_unlocked();
while (c < '0' or '9' < c) {
c = getchar_unlocked();
}
int x = 0;
while ('0' <= c and c <= '9') {
x = x * 10 + (c - '0');
c = getchar_unlocked();
}
return x;
}
int main() {
const int N = read_int();
const int D = read_int();
const int T = read_int();
Vec<int> A(N);
for (auto& x : A) {
x = read_int();
}
Vec<int> match(N);
Vec<char> done(N);
Vec<int> stack;
int ans = N;
for (int i = 0; i < N; ++i) {
if (A[i] <= T) {
done[i] = true;
stack.push_back(i);
}
else {
while (!stack.empty()) {
const int j = stack.back();
if (j + (T - A[j]) >= i) break;
stack.pop_back();
}
if (stack.empty()) {
done[i] = true;
ans -= 1;
} else {
match[i] = stack.back();
}
}
}
Vec<int> gain, remain;
for (int i = 0; i < N; ++i) {
if (!done[i]) remain.push_back(i);
}
const auto dfs = RecLambda([&](auto&& dfs, const int u) -> int {
Vec<int> path;
while (!remain.empty() and match[u] <= remain.back()) {
const int v = remain.back();
remain.pop_back();
path.push_back(dfs(v));
}
if (path.empty()) return 1;
std::sort(path.begin(), path.end());
const int ret = path.back() + 1;
path.pop_back();
std::copy(path.begin(), path.end(), std::back_inserter(gain));
return ret;
});
while (!remain.empty()) {
const int u = remain.back();
remain.pop_back();
gain.push_back(dfs(u));
}
std::sort(gain.rbegin(), gain.rend());
for (int i = 0; i < std::min(D, (int) gain.size()); ++i) {
ans -= gain[i];
}
std::cout << ans << '\n';
return 0;
}
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