Submission #402742

#TimeUsernameProblemLanguageResultExecution timeMemory
402742KoDFurniture (JOI20_furniture)C++17
100 / 100
720 ms17396 KiB
#include <bits/stdc++.h> using i32 = std::int32_t; using u32 = std::uint32_t; using i64 = std::int64_t; using u64 = std::uint64_t; using i128 = __int128_t; using u128 = __uint128_t; using isize = std::ptrdiff_t; using usize = std::size_t; class rep { struct Iter { usize itr; constexpr Iter(const usize pos) noexcept : itr(pos) {} constexpr void operator++() noexcept { ++itr; } constexpr bool operator!=(const Iter& other) const noexcept { return itr != other.itr; } constexpr usize operator*() const noexcept { return itr; } }; const Iter first, last; public: explicit constexpr rep(const usize first, const usize last) noexcept : first(first), last(std::max(first, last)) {} constexpr Iter begin() const noexcept { return first; } constexpr Iter end() const noexcept { return last; } }; template <class F> struct RecursiveLambda : private F { explicit constexpr RecursiveLambda(F&& f) : F(std::forward<F>(f)) {} template <class... Args> constexpr decltype(auto) operator()(Args&&... args) const { return F::operator()(*this, std::forward<Args>(args)...); } }; template <class F> constexpr decltype(auto) rec_lambda(F&& f) { using G = std::decay_t<F>; return RecursiveLambda<G>(std::forward<G>(f)); } template <class T> using Vec = std::vector<T>; constexpr isize dx[] = {0, 1, 0, -1}; constexpr isize dy[] = {1, 0, -1, 0}; void JOI20_furniture_main() { usize N, M; std::cin >> N >> M; Vec<Vec<char>> grid(N, Vec<char>(M)); for (auto& v : grid) { for (auto& x : v) { std::cin >> x; } } Vec<Vec<bool>> alive(N, Vec<bool>(M)); { Vec<Vec<int>> state(N, Vec<int>(M)); Vec<Vec<bool>> done(N, Vec<bool>(M)); std::queue<std::pair<isize, isize>> que; const auto push = [&](const isize i, const isize j) { if (i >= 0 and j >= 0 and i < (isize)N and j < (isize)M and grid[i][j] == '0' and !done[i][j]) { done[i][j] = true; que.emplace(i, j); } }; push(0, 0); while (!que.empty()) { const auto [i, j] = que.front(); que.pop(); state[i][j] |= 1; for (const auto k : rep(0, 2)) { push(i + dx[k], j + dy[k]); } } done = Vec<Vec<bool>>(N, Vec<bool>(M)); push(N - 1, M - 1); while (!que.empty()) { const auto [i, j] = que.front(); que.pop(); state[i][j] |= 2; for (const auto k : rep(2, 4)) { push(i + dx[k], j + dy[k]); } } for (const auto i : rep(0, N)) { for (const auto j : rep(0, M)) { if (state[i][j] == 3) { alive[i][j] = true; } } } } Vec<usize> min(N), max(N); for (const auto i : rep(0, N)) { min[i] = 0; while (!alive[i][min[i]]) { min[i] += 1; } max[i] = M - 1; while (!alive[i][max[i]]) { max[i] -= 1; } } const auto disable = rec_lambda([&](auto&& dfs, const isize i, const isize j) -> void { if (!alive[i][j]) { return; } alive[i][j] = false; while (!alive[i][min[i]]) { min[i] += 1; } max[i] = M - 1; while (!alive[i][max[i]]) { max[i] -= 1; } for (const auto k : rep(0, 4)) { const auto ni = i + dx[k]; const auto nj = j + dy[k]; if (ni < 0 or nj < 0 or ni >= (isize)N or nj >= (isize)M) { continue; } if (ni == 0 and nj == 0) { continue; } if (ni == (isize)N - 1 and nj == (isize)M - 1) { continue; } if ((ni == 0 or !alive[ni - 1][nj]) and (nj == 0 or !alive[ni][nj - 1])) { dfs(ni, nj); } if ((ni == (isize)N - 1 or !alive[ni + 1][nj]) and (nj == (isize)M - 1 or !alive[ni][nj + 1])) { dfs(ni, nj); } } }); usize Q; std::cin >> Q; while (Q--) { usize i, j; std::cin >> i >> j; i -= 1; j -= 1; if (!alive[i][j]) { std::cout << 1 << '\n'; continue; } const usize up = (i == 0 ? 0 : max[i - 1]); const usize down = (i + 1 == N ? M - 1 : min[i + 1]); if (up <= j and j <= down) { std::cout << 0 << '\n'; continue; } std::cout << 1 << '\n'; disable(i, j); } } int main() { std::ios_base::sync_with_stdio(false); std::cin.tie(nullptr); JOI20_furniture_main(); return 0; }
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