Submission #402430

#TimeUsernameProblemLanguageResultExecution timeMemory
402430b00n0rpRectangles (IOI19_rect)C++17
100 / 100
2696 ms399408 KiB
#include "rect.h" #include <bits/stdc++.h> using namespace std; #define ll long long #define vi vector<int> #define pb push_back #define REP(i,n) for(int i = 0; i < n; i++) #define FOR(i,a,b) for(int i = a; i < b; i++) #define FORD(i,a,b) for(int i = a; i >= b; i --) #define pii pair<int,int> #define F first #define S second #define all(v) v.begin(),v.end() #define SZ(v) (int)v.size() const ll MX = 2505; ll ans = 0; int n,m; int gl[MX][MX],gr[MX][MX],gu[MX][MX],gd[MX][MX]; int glfuck[MX][MX],grfuck[MX][MX],gufuck[MX][MX],gdfuck[MX][MX]; #ifdef TRACE #define trace(...) __f(#__VA_ARGS__, __VA_ARGS__) template <typename Arg1> void __f(const char* name, Arg1&& arg1){ cout << name << " : " << arg1 << std::endl; } template <typename Arg1, typename... Args> void __f(const char* names, Arg1&& arg1, Args&&... args){ const char* comma = strchr(names + 1, ',');cout.write(names, comma - names) << " : " << arg1<<" | ";__f(comma+1, args...); } #else #define trace(...) #endif void check_rectangle(int x1,int y1,int x2,int y2){ if(gr[x1][y1-1] == y2+1){ if(grfuck[x1][y1-1] < x2) return; } else if(gl[x1][y2+1] == y1-1){ if(glfuck[x1][y2+1] < x2) return; } else return; if(gd[x1-1][y1] == x2+1){ if(gdfuck[x1-1][y1] < y2) return; } else if(gu[x2+1][y1] == x1-1){ if(gufuck[x2+1][y1] < y2) return; } else return; ans++; } ll count_rectangles(vector<vi> a){ n = a.size(); m = a[0].size(); if(n <= 2 or m <= 2) return 0; REP(i,n+2){ REP(j,m+2){ gl[i][j] = gr[i][j] = gu[i][j] = gd[i][j] = -1; } } FORD(i,n-1,0){ stack<int> st; REP(j,m){ while(st.size() and a[i][st.top()] <= a[i][j]){ if(j-1 > st.top()) gr[i][st.top()] = j; st.pop(); } st.push(j); } while(!st.empty()) st.pop(); FORD(j,m-1,0){ while(st.size() and a[i][st.top()] <= a[i][j]){ if(j+1 < st.top()) gl[i][st.top()] = j; st.pop(); } st.push(j); } REP(j,m){ if(gr[i][j] != -1){ if(gr[i][j] == gr[i+1][j]){ grfuck[i][j] = grfuck[i+1][j]; } else if(gl[i+1][gr[i][j]] == j){ grfuck[i][j] = glfuck[i+1][gr[i][j]]; } else grfuck[i][j] = i; } if(gl[i][j] != -1){ if(gl[i][j] == gl[i+1][j]){ glfuck[i][j] = glfuck[i+1][j]; } else if(gr[i+1][gl[i][j]] == j){ glfuck[i][j] = grfuck[i+1][gl[i][j]]; } else glfuck[i][j] = i; } } } FORD(j,m-1,0){ stack<int> st; REP(i,n){ while(st.size() and a[st.top()][j] <= a[i][j]){ if(i-1 > st.top()) gd[st.top()][j] = i; st.pop(); } st.push(i); } while(!st.empty()) st.pop(); FORD(i,n-1,0){ while(st.size() and a[st.top()][j] <= a[i][j]){ if(i+1 < st.top()) gu[st.top()][j] = i; st.pop(); } st.push(i); } REP(i,n){ if(gd[i][j] != -1){ if(gd[i][j] == gd[i][j+1]){ gdfuck[i][j] = gdfuck[i][j+1]; } else if(gu[gd[i][j]][j+1] == i){ gdfuck[i][j] = gufuck[gd[i][j]][j+1]; } else gdfuck[i][j] = j; } if(gu[i][j] != -1){ if(gu[i][j] == gu[i][j+1]){ gufuck[i][j] = gufuck[i][j+1]; } else if(gd[gu[i][j]][j+1] == i){ gufuck[i][j] = gdfuck[gu[i][j]][j+1]; } else gufuck[i][j] = j; } } } vector<ll> bruh; FOR(i,1,n-1){ FOR(j,1,m-1){ // topleft if(gr[i][j-1] != -1 and gd[i-1][j] != -1){ bruh.pb((i)*MX*MX*MX+(j)*MX*MX+(gd[i-1][j]-1)*MX+gr[i][j-1]-1); } // topright if(gl[i][j+1] != -1 and gd[i-1][j] != -1){ bruh.pb((i)*MX*MX*MX+(gl[i][j+1]+1)*MX*MX+(gd[i-1][j]-1)*MX+j); } // bottomleft if(gr[i][j-1] != -1 and gu[i+1][j] != -1){ bruh.pb((gu[i+1][j]+1)*MX*MX*MX+(j)*MX*MX+(i)*MX+gr[i][j-1]-1); } // bottomright if(gl[i][j+1] != -1 and gu[i+1][j] != -1){ bruh.pb((gu[i+1][j]+1)*MX*MX*MX+(gl[i][j+1]+1)*MX*MX+(i)*MX+j); } // clockwise if(gr[i][j-1] != -1 and gd[i-1][gr[i][j-1]-1] != -1){ bruh.pb((i)*MX*MX*MX+(j)*MX*MX+(gd[i-1][gr[i][j-1]-1]-1)*MX+gr[i][j-1]-1); } // anti-clockwise if(gl[i][j+1] != -1 and gd[i-1][gl[i][j+1]+1] != -1){ bruh.pb((i)*MX*MX*MX+(gl[i][j+1]+1)*MX*MX+(gd[i-1][gl[i][j+1]+1]-1)*MX+j); } } } sort(all(bruh)); REP(i,SZ(bruh)){ if(i == 0 or bruh[i] != bruh[i-1]){ check_rectangle(bruh[i]/(MX*MX*MX),(bruh[i]/(MX*MX))%MX,(bruh[i]/MX)%MX,bruh[i]%MX); } } return ans; }
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