Submission #395218

#TimeUsernameProblemLanguageResultExecution timeMemory
395218abc864197532Painting Walls (APIO20_paint)C++17
63 / 100
1626 ms407352 KiB
#include <bits/stdc++.h> // #include "grader_paint.cpp" using namespace std; #define lli long long int #define mp make_pair #define pb push_back #define eb emplace_back #define test(x) cout << "Line(" << __LINE__ << ") " #x << ' ' << x << endl #define printv(x) {\ for (auto i : x) cout << i << ' ';\ cout << endl;\ } #define pii pair <int, int> #define pll pair <lli, lli> #define X first #define Y second #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(), x.rend() template<typename A, typename B> ostream& operator << (ostream& o, pair<A, B> a){ return o << a.X << ' ' << a.Y; } template<typename A, typename B> istream& operator >> (istream& o, pair<A, B> &a){ return o >> a.X >> a.Y; } int minimumInstructions(int n, int m, int k,vector <int> c, vector <int> a, vector <vector <int>> b) { vector <int> tmp[n], pos[k]; int cha[n]; for (int i = 0; i < n; ++i) cha[i] = i < m ? i : cha[i - m]; for (int i = 0; i < n; ++i) pos[c[i]].pb(i); for (int i = 0; i < m; ++i) { for (int j : b[i]) { for (int ii : pos[j]) { int t = ii - i; t = t >= 0 ? cha[t] : t + m; tmp[ii].pb(t); } } } int cnt[m]{}, num[m + 1]{}; bool seg[n + 1]{}; num[0] = m; for (int i = 0; i < m; ++i) { for (int j : tmp[i]) { num[cnt[j]]--; cnt[j]++; num[cnt[j]]++; } } if (num[m] > 0) seg[m] = true; for (int i = m; i < n; ++i) { for (int j : tmp[i - m]) { num[cnt[j]]--; cnt[j]--; num[cnt[j]]++; } for (int j : tmp[i]) { num[cnt[j]]--; cnt[j]++; num[cnt[j]]++; } if (num[m] > 0) seg[i + 1] = true; } int dp[n + 1]{}; for (int i = 0; i < n + 1; ++i) dp[i] = -1; dp[0] = 0; deque <int> dq = {0}; for (int i = 1; i <= n; ++i) if (seg[i]) { while (!dq.empty() && dq.front() < i - m) dq.pop_front(); if (!dq.empty()) dp[i] = dp[dq.front()] + 1; if (dp[i] != -1) { while (!dq.empty() && dp[dq.back()] >= dp[i]) dq.pop_back(); dq.push_back(i); } } return dp[n]; } /* 8 3 5 3 3 1 3 4 4 2 2 3 0 1 2 2 2 3 2 3 4 5 4 4 1 0 1 2 2 2 0 1 1 1 1 2 1 3 */
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