This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <stdio.h>
using namespace std;
typedef long long ll;
const int inf = (int)1e9 + 7;
const int N = (int)1e6 + 7;
#define fr first
#define sc second
#define OK puts("OK");
#define eb emplace_back
#define mk make_pair
#define sz(s) ((int)s.size())
ll a[N];
ll t[4 * N];
ll add[4* N];
void push (int v) {
add[(v << 1)] += add[v];
add[(v << 1) + 1] += add[v];
add[v] = 0;
}
ll get (int v, int l, int r, int pos) {
if (l == r) {
return add[v];
} else {
int m = (l + r) >> 1;
push(v);
if (pos <= m) {
return get((v << 1), l, m, pos);
} else {
return get((v << 1) + 1, m + 1, r, pos);
}
}
}
void up (int v, int l, int r, int tl, int tr, int ad) {
if (tl != tr) {
push (v);
}
if (tr < l || tl > r) {
return ;
}
if (l <= tl && tr <= r) {
add[v] += ad;
} else {
int tm = (tl + tr) >> 1;
up((v << 1), l, r, tl, tm, ad);
up((v << 1) + 1, l, r, tm + 1, tr, ad);
}
}
ll max(ll a, ll b) { return a < b ? b : a; }
ll min(ll a, ll b) { return a < b ? a : b; }
main () {
int n, m; scanf ("%d %d", &n, &m);
for (int i = 1; i <= n; i++) {
scanf ("%lld", a + i);
}
for (int i = 2; i <= n; i++) {
up(1, min(a[i - 1], a[i]), max(a[i - 1], a[i]), 1, (int)1e6, 1);
// printf ("%lld %lld\n", min(a[i - 1], a[i]), max(a[i - 1], a[i]));
}
while (m--) {
int c; scanf ("%d", &c);
if (c == 2) {
int pos; scanf ("%d", &pos);
printf ("%I64d\n", get(1, 1, (int)1e6, pos));
} else {
int pos, he; scanf ("%d %d", &pos, &he);
if (pos > 1) {
up(1, min(a[pos], a[pos - 1]), max(a[pos], a[pos - 1]), 1, (int)1e6, -1);
up(1, min(he, a[pos - 1]), max(he, a[pos - 1]), 1, (int)1e6, 1);
}
if (pos < n) {
up(1, min(a[pos], a[pos + 1]), max(a[pos], a[pos + 1]), 1, (int)1e6, -1);
up(1, min(he, a[pos + 1]), max(he, a[pos + 1]), 1, (int)1e6, 1);
}
a[pos] = he;
}
}
}
Compilation message (stderr)
game.cpp:62:7: warning: ISO C++ forbids declaration of 'main' with no type [-Wreturn-type]
main () {
^
game.cpp: In function 'int main()':
game.cpp:76:56: warning: format '%d' expects argument of type 'int', but argument 2 has type 'll {aka long long int}' [-Wformat=]
printf ("%I64d\n", get(1, 1, (int)1e6, pos));
^
game.cpp:63:38: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
int n, m; scanf ("%d %d", &n, &m);
^
game.cpp:66:30: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf ("%lld", a + i);
^
game.cpp:73:32: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
int c; scanf ("%d", &c);
^
game.cpp:75:40: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
int pos; scanf ("%d", &pos);
^
game.cpp:78:52: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
int pos, he; scanf ("%d %d", &pos, &he);
^
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