Submission #38354

#TimeUsernameProblemLanguageResultExecution timeMemory
38354TalantSimple game (IZhO17_game)C++14
100 / 100
509 ms103580 KiB
#include <bits/stdc++.h> #define fr first #define sc second #define OK puts("OK"); #define pb push_back #define mk make_pair using namespace std; typedef long long ll; const ll inf = (ll)1e9 + 7; const ll N = (ll)1e6 + 10; ll n,m; ll a[N],type,pos,val; pair<ll,ll> t[N * 6]; void push (ll v) { t[v * 2].sc += t[v].sc; t[v * 2 + 1].sc += t[v].sc; t[v].fr += t[v].sc; t[v].sc = 0; } void update (ll l,ll r,ll add,ll v = 1,ll tl = 1,ll tr = (N - 6)) { if (tl > tr) return; if (l > tr || tl > r) return; if (l <= tl && tr <= r) { t[v].sc += add; } else { ll tm = (tl + tr) >> 1; update (l,min(tm,r),add,v * 2,tl,tm); update (max(tm + 1,l),r,add,v * 2 + 1,tm + 1,tr); } } ll get (ll l,ll v = 1,ll tl = 1,ll tr = (N - 6)) { push(v); if (tl > tr) return 0; if (tl == tr) return t[v].fr; else { ll tm = (tl + tr) >> 1; if (l <= tm) return get(l,v * 2,tl,tm); else return get(l,v * 2 + 1,tm + 1,tr); } } int main () { cin >> n >> m; for (ll i = 1; i <= n; i ++) scanf ("%lld", &a[i]); for (ll i = 2; i <= n; i ++) { if (a[i - 1] + 1 <= a[i] - 1) { update (a[i - 1] + 1,a[i] - 1,1); } else if(a[i - 1] - 1 >= a[i] + 1) update (a[i] + 1,a[i - 1] - 1,1); } for (ll i = 1; i <= n; i ++) update (a[i],a[i],1); while (m --) { scanf ("%lld", &type); if (type == 1) { scanf ("%lld%lld", &pos,&val); if (pos - 1 > 0) { if (a[pos - 1] + 1 <= a[pos] - 1) update (a[pos - 1] + 1,a[pos] - 1,-1); else if(a[pos - 1] - 1 >= a[pos] + 1) update (a[pos] + 1,a[pos - 1] - 1,-1); if (a[pos - 1] + 1 <= val - 1) update (a[pos - 1] + 1,val - 1,1); else if(a[pos - 1] - 1 >= val + 1) update (val + 1,a[pos - 1] - 1,1); } if (pos + 1 <= n) { if (a[pos + 1] + 1 <= a[pos] - 1) update (a[pos + 1] + 1,a[pos] - 1,-1); else if(a[pos + 1] - 1 >= a[pos] + 1) update (a[pos] + 1,a[pos + 1] - 1,-1); if (a[pos + 1] + 1 <= val - 1) update (a[pos + 1] + 1,val - 1,1); else if(a[pos + 1] - 1 >= val + 1) update (val + 1,a[pos + 1] - 1,1); } update (a[pos],a[pos],-1); a[pos] = val; update (a[pos],a[pos],1); } else { scanf ("%lld", &val); printf("%lld\n", get(val)); } } }

Compilation message (stderr)

game.cpp: In function 'int main()':
game.cpp:59:38: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                 scanf ("%lld", &a[i]);
                                      ^
game.cpp:72:38: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                 scanf ("%lld", &type);
                                      ^
game.cpp:75:54: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                         scanf ("%lld%lld", &pos,&val);
                                                      ^
game.cpp:105:45: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                         scanf ("%lld", &val);
                                             ^
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