Submission #38354

#TimeUsernameProblemLanguageResultExecution timeMemory
38354TalantSimple game (IZhO17_game)C++14
100 / 100
509 ms103580 KiB
#include <bits/stdc++.h>

#define fr first
#define sc second
#define OK puts("OK");
#define pb push_back
#define mk make_pair

using namespace std;

typedef long long ll;

const ll inf = (ll)1e9 + 7;
const ll N = (ll)1e6 + 10;

ll n,m;
ll a[N],type,pos,val;
pair<ll,ll> t[N * 6];

void push (ll v) {
        t[v * 2].sc += t[v].sc;
        t[v * 2 + 1].sc += t[v].sc;
        t[v].fr += t[v].sc;
        t[v].sc = 0;
}
void update (ll l,ll r,ll add,ll v = 1,ll tl = 1,ll tr = (N - 6)) {
        if (tl > tr)
                return;
        if (l > tr || tl > r)
                return;

        if (l <= tl && tr <= r) {
                t[v].sc += add;
        }
        else {
                ll tm = (tl + tr) >> 1;
                update (l,min(tm,r),add,v * 2,tl,tm);
                update (max(tm + 1,l),r,add,v * 2 + 1,tm + 1,tr);
        }
}
ll get (ll l,ll v = 1,ll tl = 1,ll tr = (N - 6)) {
        push(v);
        if (tl > tr)
                return 0;
        if (tl == tr)
                return t[v].fr;
        else {
                ll tm = (tl + tr) >> 1;
                if (l <= tm)
                        return get(l,v * 2,tl,tm);
                else
                        return get(l,v * 2 + 1,tm + 1,tr);
        }
}
int main () {
        cin >> n >> m;

        for (ll i = 1; i <= n; i ++)
                scanf ("%lld", &a[i]);

        for (ll i = 2; i <= n; i ++) {
                if (a[i - 1] + 1 <= a[i] - 1) {
                        update (a[i - 1] + 1,a[i] - 1,1);
                }
                else if(a[i - 1] - 1 >= a[i] + 1)
                        update (a[i] + 1,a[i - 1] - 1,1);
        }

        for (ll i = 1; i <= n; i ++)
                update (a[i],a[i],1);
        while (m --) {
                scanf ("%lld", &type);

                if (type == 1) {
                        scanf ("%lld%lld", &pos,&val);
                        if (pos - 1 > 0) {
                                if (a[pos - 1] + 1 <= a[pos] - 1)
                                        update (a[pos - 1] + 1,a[pos] - 1,-1);
                                else if(a[pos - 1] - 1 >= a[pos] + 1)
                                        update (a[pos] + 1,a[pos - 1] - 1,-1);

                                if (a[pos - 1] + 1 <= val - 1)
                                        update (a[pos - 1] + 1,val - 1,1);
                                else if(a[pos - 1] - 1 >= val + 1)
                                        update (val + 1,a[pos - 1] - 1,1);


                        }
                        if (pos + 1 <= n) {
                                if (a[pos + 1] + 1 <= a[pos] - 1)
                                        update (a[pos + 1] + 1,a[pos] - 1,-1);
                                else if(a[pos + 1] - 1 >= a[pos] + 1)
                                        update (a[pos] + 1,a[pos + 1] - 1,-1);

                                if (a[pos + 1] + 1 <= val - 1)
                                        update (a[pos + 1] + 1,val - 1,1);
                                else if(a[pos + 1] - 1 >= val + 1)
                                        update (val + 1,a[pos + 1] - 1,1);
                        }
                        update (a[pos],a[pos],-1);
                        a[pos] = val;
                        update (a[pos],a[pos],1);
                }
                else {
                        scanf ("%lld", &val);
                        printf("%lld\n", get(val));
                }
        }
}

Compilation message (stderr)

game.cpp: In function 'int main()':
game.cpp:59:38: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                 scanf ("%lld", &a[i]);
                                      ^
game.cpp:72:38: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                 scanf ("%lld", &type);
                                      ^
game.cpp:75:54: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                         scanf ("%lld%lld", &pos,&val);
                                                      ^
game.cpp:105:45: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
                         scanf ("%lld", &val);
                                             ^
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