#include <bits/stdc++.h>
#define fr first
#define sc second
#define OK puts("OK");
#define pb push_back
#define mk make_pair
using namespace std;
typedef long long ll;
const int inf = (int)1e9 + 7;
const int N = (int)1e6 + 7;
int n,m;
int a[N],type,pos,val;
pair<int,int> t[N * 4];
void push (int v) {
t[v * 2].sc += t[v].sc;
t[v * 2 + 1].sc += t[v].sc;
t[v].fr += t[v].sc;
t[v].sc = 0;
}
void update (int l,int r,int add,int v = 1,int tl = 1,int tr = (N - 6)) {
if (tl > tr)
return;
if (l > tr || tl > r)
return;
if (l <= tl && tr <= r) {
t[v].sc += add;
}
else {
int tm = (tl + tr) >> 1;
if (l <= tm)
update (l,r,add,v * 2,tl,tm);
if (r >= tm)
update (l,r,add,v * 2 + 1,tm + 1,tr);
}
}
int get (int l,int v = 1,int tl = 1,int tr = (N - 6)) {
push(v);
if (tl > tr)
return 0;
if (tl == tr)
return t[v].fr;
else {
int tm = (tl + tr) >> 1;
if (l <= tm)
return get(l,v * 2,tl,tm);
else
return get(l,v * 2 + 1,tm + 1,tr);
}
}
int main () {
cin >> n >> m;
for (int i = 1; i <= n; i ++)
cin >> a[i];
for (int i = 2; i <= n; i ++) {
if (a[i - 1] + 1 <= a[i] - 1) {
update (a[i - 1] + 1,a[i] - 1,1);
}
else if(a[i - 1] - 1 >= a[i] + 1)
update (a[i] + 1,a[i - 1] - 1,1);
}
for (int i = 1; i <= n; i ++)
update (a[i],a[i],1);
while (m --) {
scanf ("%d", &type);
if (type == 1) {
scanf ("%d%d", &pos,&val);
if (pos - 1 > 0) {
if (a[pos - 1] + 1 <= a[pos] - 1)
update (a[pos - 1] + 1,a[pos] - 1,-1);
else if(a[pos - 1] - 1 >= a[pos] + 1)
update (a[pos] + 1,a[pos - 1] - 1,-1);
update (a[pos],a[pos],-1);
a[pos] = val;
update (a[pos],a[pos],1);
if (a[pos - 1] + 1 <= a[pos] - 1)
update (a[pos - 1] + 1,a[pos] - 1,1);
else if(a[pos - 1] - 1 >= a[pos] + 1)
update (a[pos] + 1,a[pos - 1] - 1,1);
}
if (pos + 1 <= n) {
pos ++;
if (a[pos - 1] + 1 <= a[pos] - 1)
update (a[pos - 1] + 1,a[pos] - 1,-1);
else if(a[pos - 1] - 1 >= a[pos] + 1)
update (a[pos] + 1,a[pos - 1] - 1,-1);
update (a[pos - 1],a[pos - 1],-1);
a[pos - 1] = val;
update (a[pos - 1],a[pos - 1],1);
if (a[pos - 1] + 1 <= a[pos] - 1)
update (a[pos - 1] + 1,a[pos] - 1,1);
else if(a[pos - 1] - 1 >= a[pos] + 1)
update (a[pos] + 1,a[pos - 1] - 1,1);
}
}
else {
scanf ("%d", &val);
printf("%d\n", get(val));
}
}
}
/**
3 3
1 5 1
2 3
1 1 5
2 3
**/
Compilation message
game.cpp: In function 'int main()':
game.cpp:74:36: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf ("%d", &type);
^
game.cpp:77:50: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf ("%d%d", &pos,&val);
^
game.cpp:117:43: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf ("%d", &val);
^
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
37172 KB |
Output is correct |
2 |
Incorrect |
6 ms |
37172 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
37172 KB |
Output is correct |
2 |
Incorrect |
6 ms |
37172 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
0 ms |
37172 KB |
Output is correct |
2 |
Incorrect |
6 ms |
37172 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |