Submission #383317

#TimeUsernameProblemLanguageResultExecution timeMemory
383317victoriadPainting Squares (IOI20_squares)C++14
100 / 100
210 ms544 KiB
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <utility> #include <queue> #include <map> #include <iomanip> #include <stack> using namespace std; vector<int> paint(int n) { int pintar[1001]={0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,1,1,0,0,1,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,1,1,1,0,1,1,1,1,1,0,1,1,0,0,1,1,1,1,1,0,1,0,1,0,1,1,1,1,1,0,1,0,0,0,1,1,1,1,1,0,0,1,1,0,1,1,1,1,1,0,0,1,0,0,1,1,1,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,1,0,1,1,1,0,0,1,1,1,1,0,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,1,1,1,1,0,1,0,1,1,0,1,1,1,1,0,1,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,1,1,1,0,1,0,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,1,1,0,0,1,1,0,0,1,1,1,1,0,0,1,0,1,0,1,1,1,1,0,0,1,0,0,0,1,1,1,1,0,0,0,1,1,0,1,1,1,1,0,0,0,1,0,0,1,1,1,1,0,0,0,0,1,0,1,1,1,1,0,0,0,0,0,0,1,1,1,0,1,1,1,0,1,0,1,1,1,0,1,1,1,0,0,0,1,1,1,0,1,1,0,1,1,0,1,1,1,0,1,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,1,1,1,0,1,1,0,0,0,0,1,1,1,0,1,0,1,1,0,0,1,1,1,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,0,1,0,0,1,1,0,1,1,1,0,1,0,0,1,0,0,1,1,1,0,1,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,0,1,0,1,1,1,0,0,1,1,0,0,0,1,1,1,0,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,1,1,1,0,0,1,0,0,1,0,1,1,1,0,0,1,0,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,1,0,0,0,1,0,1,0,1,1,1,0,0,0,1,0,0,0,1,1,1,0,0,0,0,1,1,0,1,1,1,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,0,1,0,1,0,1,1,0,1,1,0,1,0,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,1,1,0,0,0,1,0,1,1,0,1,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,0,1,0,0,1,1,0,1,0,1,0,0,1,0,1,1,0,1,0,1,0,0,0,0,1,1,0,1,0,0,1,1,0,0,1,1,0,1,0,0,1,0,1,0,1,1,0,1,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,1,1,0,1,0,0,0,0,1,0,1,1,0,1,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,0,1,1,0,0,1,1,0,0,0,0,1,1,0,0,1,0,1,0,1,0,1,1,0,0,1,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,1,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,1,0,1,0,0,1,1,0,0,0,1,0,0,1,0,1,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,1,0,1,1,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,1,0,1,0,1,0,0,0,0,0,1,0,1,0,0,1,0,1,0,0,1,0,0,0,0,1,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0}; vector<int> labels(n + 1, 1); for(int i=0;i<n;i++) labels[i]=pintar[i]; labels[n]=10; return labels; } int find_location(int n, vector<int> c) { int pintar[1001]={0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,1,1,0,0,1,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,0,1,1,1,0,1,1,1,1,1,0,1,1,0,0,1,1,1,1,1,0,1,0,1,0,1,1,1,1,1,0,1,0,0,0,1,1,1,1,1,0,0,1,1,0,1,1,1,1,1,0,0,1,0,0,1,1,1,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,1,0,1,1,1,0,0,1,1,1,1,0,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,1,1,1,1,0,1,0,1,1,0,1,1,1,1,0,1,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,1,1,1,0,1,0,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,1,1,0,0,1,1,0,0,1,1,1,1,0,0,1,0,1,0,1,1,1,1,0,0,1,0,0,0,1,1,1,1,0,0,0,1,1,0,1,1,1,1,0,0,0,1,0,0,1,1,1,1,0,0,0,0,1,0,1,1,1,1,0,0,0,0,0,0,1,1,1,0,1,1,1,0,1,0,1,1,1,0,1,1,1,0,0,0,1,1,1,0,1,1,0,1,1,0,1,1,1,0,1,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,1,1,1,0,1,1,0,0,0,0,1,1,1,0,1,0,1,1,0,0,1,1,1,0,1,0,1,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,0,1,0,0,1,1,0,1,1,1,0,1,0,0,1,0,0,1,1,1,0,1,0,0,0,1,0,1,1,1,0,1,0,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,0,1,0,1,1,1,0,0,1,1,0,0,0,1,1,1,0,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,1,1,1,0,0,1,0,0,1,0,1,1,1,0,0,1,0,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,1,0,0,0,1,0,1,0,1,1,1,0,0,0,1,0,0,0,1,1,1,0,0,0,0,1,1,0,1,1,1,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,0,1,0,1,0,1,1,0,1,1,0,1,0,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,1,1,0,0,0,1,0,1,1,0,1,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,0,1,0,0,1,1,0,1,0,1,0,0,1,0,1,1,0,1,0,1,0,0,0,0,1,1,0,1,0,0,1,1,0,0,1,1,0,1,0,0,1,0,1,0,1,1,0,1,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,1,1,0,1,0,0,0,0,1,0,1,1,0,1,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,0,1,1,0,0,1,1,0,0,0,0,1,1,0,0,1,0,1,0,1,0,1,1,0,0,1,0,1,0,0,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,1,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,1,0,1,0,0,1,1,0,0,0,1,0,0,1,0,1,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,1,0,1,1,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,1,0,0,1,0,0,1,0,1,0,1,0,0,0,0,0,1,0,1,0,0,1,0,1,0,0,1,0,0,0,0,1,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0}; vector<int> labels(n + 1, 1); for(int i=0;i<n;i++) labels[i]=pintar[i]; int x=0; for(int i=0;i<10;i++){ if(c[i]==-1){ x++; } } if(x>0||n==10){ return n-10+x; } else{ vector<int>a(10); for(int i=0;i<n;i++){ for(int k=0;k<10;k++){ a[k]=labels[i+k]; } if(a==c){ x=i; break; } } return x; } }
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