Submission #382727

#TimeUsernameProblemLanguageResultExecution timeMemory
382727jainbot27Dungeon 3 (JOI21_ho_t5)C++17
0 / 100
119 ms61548 KiB
#include <bits/stdc++.h> using namespace std; #define f first #define s second #define pb push_back #define ar array #define all(x) x.begin(), x.end() #define siz(x) (int)x.size() #define FOR(x, y, z) for(int x = (y); x < (z); x++) #define ROF(x, z, y) for(int x = (y-1); x >= (z); x--) #define F0R(x, z) FOR(x, 0, z) #define R0F(x, z) ROF(x, 0, z) #define trav(x, y) for(auto&x:y) using ll = long long; using vi = vector<int>; using vl = vector<long long>; using pii = pair<int, int>; using vpii = vector<pair<int, int>>; template<class T> inline bool ckmin(T&a, T b) {return b < a ? a = b, 1 : 0;} template<class T> inline bool ckmax(T&a, T b) {return b > a ? a = b, 1 : 0;} mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); const char nl = '\n'; const int mxN = 1e5 + 10; const int MOD = 1e9 + 7; const long long infLL = 1e18; int n, m; //vector<ll> d; ll d[mxN*10]; //vector<vector<pair<int, ll>>> g; vector<pair<int, ll>> g[mxN*10]; vector<pair<int, pii>> v[mxN]; int32_t main(){ ios_base::sync_with_stdio(0); cin.tie(0); cin >> n >> m; F0R(i, m){ int a, b, c, p; cin >> a >> b >> c >> p; a--; b--; v[a].pb({c, {p, b}}); v[b].pb({c, {p, a}}); } int sz = n-1; //g.resize(n); //d.resize(n, infLL); F0R(i, n){ //if(v[i].empty()) continue; sort(all(v[i])); for(int l=0, r=0; l<siz(v[i]); l=r){ ll sum = 0; while(r<siz(v[i])&&v[i][l].f==v[i][r].f) sum += v[i][r++].s.f; if(r-l==1) g[i].pb({0, v[i][l].s.s}); else{ //g.pb({}); //d.pb(infLL); g[i].pb({0, ++sz}); FOR(j, l, r){ pii x = v[i][j].s; g[i].pb(x); g[x.s].pb({0, sz}); g[sz].pb({sum-x.f, x.s}); } } } } using F = pair<ll, int>; priority_queue<F, vector<F>, greater<F>> pq; pq.push({0, 0}); F0R(i, sz+1) d[i] = infLL; d[0] = 0; while(!pq.empty()){ auto T = pq.top(); pq.pop(); if(d[T.s]!=T.f) continue; trav(v, g[T.s]){ if(ckmin(d[v.s], T.f+v.f)){ pq.push({T.f+v.f, v.s}); } } } cout << (d[n-1]==infLL?-1:d[n-1]) << nl; return 0; }
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