This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "shortcut.h"
#include<bits/stdc++.h>
#define lcm(a,b) (a/__gcd(a,b))*b
#define fast ios_base::sync_with_stdio(false);cin.tie(0);cout.tie(0);
#define ll long long int
#define vi vector<int>
#define vll vector<ll>
#define pb push_back
#define F first
#define S second
#define mp make_pair
//salida rapida "\n"
//DECIMALES fixed<<sp(n)<<x<<endl;
//gcd(a,b)= ax + by
//lCB x&-x
//set.erase(it) - ersases the element present at the required index//auto it = s.find(element)
//set.find(element) - iterator pointing to the given element if it is present else return pointer pointing to set.end()
//set.lower_bound(element) - iterator pointing to element greater than or equal to the given element
//set.upper_bound(element) - iterator pointing to element greater than the given element
// | ^
//__builtin_popcount(x)
using namespace std;
long long find_shortcut(int n, vi l, vi d, int c){
vector<vector<pair<int,ll> > >G(25,vector<pair<int,ll> >());
vector<bool>vis;
vector<bool>ok(26,false);
for(int i=0;i<n-1;i++){
G[i].pb({i+1,l[i]});
G[i+1].pb({i,l[i]});
}
for(int i=0;i<n;i++){
ok[i]=1;
if(d[i]==0)continue;
ok[i+10]=1;
G[10+i].pb({i,d[i]});
G[i].pb({10+i,d[i]});
}
ll res=1e16;
for(int i=0;i<n;i++){
for(int l=i+1;l<n;l++){
int a=i,b=l;
ll diametro=0ll;
for(int j=0;j<25;j++){
if(!ok[j])continue;
priority_queue<pair<ll,int> >q;
vll dis(24,1e16);
dis[j]=0ll;
q.push({0,j});
vis.assign(24,false);
while(!q.empty()){
int u=q.top().S;
q.pop();
if(vis[u])continue;
vis[u]=1;
if(u==a){
if(dis[u]+c<=dis[b]){
dis[b]=dis[u]+c;
q.push({-dis[b],b});
}
}
if(u==b){
if(dis[u]+c<=dis[a]){
dis[a]=dis[u]+c;
q.push({-dis[a],a});
}
}
for(auto it : G[u]){
if(dis[u]+it.S<dis[it.F]){
dis[it.F]=dis[u]+it.S;
q.push({-dis[it.F],it.F});
}
}
}
ll ma=0ll;
for(int k=0;k<25;k++){
if(ok[k])ma=max(ma,dis[k]);
}
diametro=max(diametro, ma);
}
res=min(diametro,res);
}
}
return res;
//9 30 10 10 10 10 10 10 10 10 20 0 30 0 0 40 0 40 0
//4 10 10 20 20 0 40 0 30
}
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