Submission #379524

#TimeUsernameProblemLanguageResultExecution timeMemory
379524ACmachineStar Trek (CEOI20_startrek)C++17
0 / 100
20 ms364 KiB
#include <bits/stdc++.h> using namespace std; #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; template<typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; template<typename T, typename U> using ordered_map = tree<T, U, less<T>, rb_tree_tag, tree_order_statistics_node_update>; typedef long long ll; typedef long double ld; typedef pair<int,int> pii; typedef pair<ll,ll> pll; typedef vector<int> vi; typedef vector<ll> vll; #define FOR(i,j,k,in) for(int i=(j); i < (k);i+=in) #define FORD(i,j,k,in) for(int i=(j); i >=(k);i-=in) #define REP(i,b) FOR(i,0,b,1) #define REPD(i,b) FORD(i,b,0,1) #define pb push_back #define mp make_pair #define ff first #define ss second #define all(x) begin(x), end(x) #define MANY_TESTS int tcase; cin >> tcase; while(tcase--) const double EPS = 1e-9; const int MOD = 1e9+7; const ll INFF = 1e18; const int INF = 1e9; const ld PI = acos((ld)-1); const vi dy = {1, 0, -1, 0, -1, 1, 1, -1}; const vi dx = {0, 1, 0, -1, -1, 1, -1, 1}; void DBG(){cout << "]" << endl;} template<typename T, typename ...U> void DBG(const T& head, const U... args){ cout << head << "; "; DBG(args...); } #define dbg(...) cout << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__); #define chk() cout << "Check at line(" << __LINE__ << ") hit." << endl; template<class T, unsigned int U> ostream& operator<<(ostream& out, const array<T, U> &v){out << "["; REP(i, U) out << v[i] << ", "; out << "]"; return out;} template <class T, class U> ostream& operator<<(ostream& out, const pair<T, U> &par) {out << "[" << par.first << ";" << par.second << "]"; return out;} template <class T> ostream& operator<<(ostream& out, const set<T> &cont) { out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; } template <class T, class U> ostream& operator<<(ostream& out, const map<T, U> &cont) {out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; } template<class T> ostream& operator<<(ostream& out, const vector<T> &v){ out << "["; REP(i, v.size()) out << v[i] << ", "; out << "]"; return out;} template<class T> istream& operator>>(istream& in, vector<T> &v){ for(auto &x : v) in >> x; return in; } const int mod = (int)1e9+7; struct Mint{ int val; Mint(){ val = 0; } Mint(long long v){ val = (-mod <= v && v < mod) ? v : v%mod; if(val < 0) val+= mod; } // operators Mint operator-(){return Mint(-val);} Mint& operator+=(const Mint& other){ val+=other.val; if(val >= mod) val-=mod; return *this;} Mint& operator-=(const Mint& other){ val-=other.val; if(val < 0) val+=mod; return *this;} Mint& operator*=(const Mint& other){ val=((long long)val*other.val)%mod; return *this;} friend Mint binpow(Mint a, long long p){ Mint res(1); while(p > 0){ if(p&1) res*=a; a*=a; p>>=1; } return res; } friend Mint inv(Mint a){ return binpow(a, mod-2); } Mint& operator/=(const Mint &other){ return (*this)*=inv(other);} friend Mint operator+(Mint a, const Mint& b){ return a+=b; } friend Mint operator-(Mint a, const Mint& b){ return a-=b; } friend Mint operator*(Mint a, const Mint& b){ return a*=b; } friend Mint operator/(Mint a, const Mint& b){ return a/=b; } bool operator==(const Mint &other){return val == other.val;} bool operator!=(const Mint &other){return val != other.val;} bool operator<(const Mint &other){return val < other.val;} // io friend ostream& operator<<(ostream &out, Mint &a){ return out << a.val; } }; int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); ll n, d; cin >> n >> d; vector<vector<int>> g(n); REP(i, n - 1){ int u, v; cin >> u >> v; u--; v--; g[u].pb(v); g[v].pb(u); } auto solve_subtask1 = [&](){ if(d % 2 == 0){ Mint ans = binpow(Mint(2), d); cout << ans << "\n"; } else{ cout << 0 << "\n"; } }; auto solve = [&](){ vector<int> dp(n, 0); function<void(int, int)> dfs = [&](int v, int p){ for(int x : g[v]){ if(x == p) continue; dfs(x, v); dp[v] |= (!dp[x] ? 1 : 0); } }; vector<int> new_dp = dp; REP(i, n){ fill(all(dp), 0); dfs(i, -1); new_dp[i] = dp[i]; } fill(all(dp), 0); dfs(0, -1); /* function<void(int, int)> reroot = [&](int v, int p){ vector<int> pref(g[v].size(), 0); vector<int> suf(g[v].size(), 0); int cnt = 0; for(int x : g[v]){ if(!dp[x]) pref[cnt] = 1; if(cnt != 0) pref[cnt] |= pref[cnt - 1]; cnt++; } reverse(all(g[v])); cnt = 0; for(int x : g[v]){ if(!dp[x]) suf[cnt] = 1; if(cnt != 0) suf[cnt] |= suf[cnt - 1]; cnt++; } int prevdp = dp[v]; new_dp[v] = pref[(int)g[v].size() - 1]; // ans; reverse(all(suf)); reverse(all(g[v])); REP(i, g[v].size()){ if(g[v][i] == p) continue; dp[v] = pref[i - 1] | suf[i + 1]; reroot(g[v][i], v); } dp[v] = prevdp; }; dfs(0, -1); reroot(0, -1); */ int n_winning = 0; int n_losing = 0; REP(i, n){ if(new_dp[i] == 0) n_losing++; else n_winning++; } vector<array<Mint, 2>> dp_placed(n); function<void(int, int)> rec = [&](int v, int p){ int cnt_losing = 0; for(int x : g[v]){ if(x == p) continue; rec(x, v); // how many winning? if(dp[x]) cnt_losing++; dp_placed[v][1] += dp_placed[x][0]; } if(cnt_losing == 0){ for(int x : g[v]){ if(x == p) continue; dp_placed[v][0] += dp_placed[x][1]; } } else if(cnt_losing > 1){ dp_placed[v][0] = Mint(0); } else{ for(int x : g[v]){ if(dp[x]){ dp_placed[v][0] = dp_placed[x][1]; } } } // now what if I place edge if(dp[v]){ // winning dp_placed[v][1] += Mint(n); } else{ dp_placed[v][1] += Mint(n_losing); dp_placed[v][0] += Mint(n_winning); } }; rec(0, -1); cout << dp_placed[0][1] << "\n"; }; if(n == 2){ solve_subtask1(); } else{ solve(); } return 0; }

Compilation message (stderr)

startrek.cpp: In function 'Mint binpow(Mint, long long int)':
startrek.cpp:72:13: warning: this 'if' clause does not guard... [-Wmisleading-indentation]
   72 |             if(p&1) res*=a; a*=a; p>>=1;
      |             ^~
startrek.cpp:72:29: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if'
   72 |             if(p&1) res*=a; a*=a; p>>=1;
      |                             ^
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