This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace __gnu_pbds;
template<typename T> using ordered_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
template<typename T, typename U> using ordered_map = tree<T, U, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
typedef long long ll;
typedef long double ld;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
typedef vector<int> vi;
typedef vector<ll> vll;
#define FOR(i,j,k,in) for(int i=(j); i < (k);i+=in)
#define FORD(i,j,k,in) for(int i=(j); i >=(k);i-=in)
#define REP(i,b) FOR(i,0,b,1)
#define REPD(i,b) FORD(i,b,0,1)
#define pb push_back
#define mp make_pair
#define ff first
#define ss second
#define all(x) begin(x), end(x)
#define MANY_TESTS int tcase; cin >> tcase; while(tcase--)
const double EPS = 1e-9;
const int MOD = 1e9+7;
const ll INFF = 1e18;
const int INF = 1e9;
const ld PI = acos((ld)-1);
const vi dy = {1, 0, -1, 0, -1, 1, 1, -1};
const vi dx = {0, 1, 0, -1, -1, 1, -1, 1};
void DBG(){cout << "]" << endl;}
template<typename T, typename ...U> void DBG(const T& head, const U... args){ cout << head << "; "; DBG(args...); }
#define dbg(...) cout << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__);
#define chk() cout << "Check at line(" << __LINE__ << ") hit." << endl;
template<class T, unsigned int U>
ostream& operator<<(ostream& out, const array<T, U> &v){out << "["; REP(i, U) out << v[i] << ", "; out << "]"; return out;}
template <class T, class U>
ostream& operator<<(ostream& out, const pair<T, U> &par) {out << "[" << par.first << ";" << par.second << "]"; return out;}
template <class T>
ostream& operator<<(ostream& out, const set<T> &cont) { out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; }
template <class T, class U>
ostream& operator<<(ostream& out, const map<T, U> &cont) {out << "{"; for( const auto &x:cont) out << x << ", "; out << "}"; return out; }
template<class T>
ostream& operator<<(ostream& out, const vector<T> &v){ out << "["; REP(i, v.size()) out << v[i] << ", "; out << "]"; return out;}
template<class T>
istream& operator>>(istream& in, vector<T> &v){ for(auto &x : v) in >> x; return in; }
struct Frac{
long long n, d;
Frac(long long n, long long d){
this->n = n; this->d = d;
long long g = __gcd(n, d); this->n/=g; this->d/=g;
if(this->d < 0){ this->n*=-1; this->d*=-1; };
}
Frac(long long n){
this->n = n; d = 1;
}
Frac(){n = 0; d = 1;}
Frac operator-(){return Frac(-n, d);}
Frac operator+=(const Frac& other){return Frac(n*other.d + other.n*d, d*other.d);}
Frac operator-=(const Frac& other){return Frac(n*other.d - other.n*d, d*other.d);}
Frac operator*=(const Frac& other){return Frac(n*other.n, d*other.d);}
Frac operator/=(const Frac& other){return Frac(n*other.d, d*other.n);}
friend Frac operator+(Frac a, const Frac& b){ return a+=b; }
friend Frac operator-(Frac a, const Frac& b){ return a-=b; }
friend Frac operator*(Frac a, const Frac& b){ return a*=b; }
friend Frac operator/(Frac a, const Frac& b){ return a/=b; }
bool operator==(const Frac& other){ return n==other.n && d==other.d; }
//bool operator<(const Frac& other){ return n*other.d < other.n*d; }
bool operator!=(const Frac& other){ return !((*this)==other);}
friend bool operator<(Frac a, Frac b){
return a.n * b.d < b.n * a.d;
}
friend string ts(const Frac& a){ return to_string(a.n) + "/" + to_string(a.d); }
friend ostream& operator<<(ostream& out, Frac &a) { return out << ts(a); }
};
int main(){
ios_base::sync_with_stdio(false);
cin.tie(NULL); cout.tie(NULL);
int n; cin >> n;
vector<pair<int, pair<int, int>>> lines(n);
bool vertical = false;
vector<pair<Frac, array<int, 4>>> lines2(n);
REP(i, n){
int x1, y1, x2, y2;
cin >> x1 >> y1 >> x2 >> y2;
if(x1 == x2){
vertical = true;
}
if(vertical){
if(y1 > y2) swap(y1, y2);
lines[i].ff = x1;
lines[i].ss = make_pair(y1, y2);
}
else{
Frac slope = Frac(y1 - y2, x1 - x2);
Frac c = Frac(y1) - (slope * Frac(x1));
lines2[i].ff = c;
if(x1 > x2){
swap(x1, x2);
swap(y1, y2);
}
array<int, 4> nl = {x1, y1, x2, y2};
lines2[i].ss = nl;
}
}
auto solve_vertical = [&](){
sort(all(lines));
vector<array<int, 4>> ans;
FOR(i, 1, n, 1){
ans.pb({lines[i].ff, lines[i].ss.ff, lines[i - 1].ff, lines[i - 1].ss.ss});
}
REP(i, n - 1){
REP(j, 4){
cout << ans[i][j] << (j == 3 ? "\n" : " ");
}
}
};
auto solve_parallel = [&](){
sort(all(lines2));
vector<array<int, 4>> ans;
FOR(i, 1, n , 1){
ans.pb({lines2[i].ss[0], lines2[i].ss[1], lines2[i - 1].ss[2], lines2[i - 2].ss[3]});
}
REP(i, n - 1){
REP(j, 4){
cout << ans[i][j] << (j == 3 ? "\n" : " ");
}
}
};
if(vertical)
solve_vertical();
else{
solve_parallel();
}
return 0;
}
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