This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
const int N = 1e6 + 5;
const int INF = 1e9 + 5;
int n, m, pos[N], t[N * 4], z[N * 4];
inline void push(int v, int tl, int tr) {
if (z[v] != 0) {
if (tl != tr) {
t[v * 2] += z[v];
t[v * 2 + 1] += z[v];
z[v * 2] += z[v];
z[v * 2 + 1] += z[v];
}
z[v] = 0;
}
}
inline void upd(int v, int tl, int tr, int l, int r, int x) {
push(v, tl, tr);
if (tl > r || tr < l) {
return;
}
if (tl >= l && tr <= r) {
t[v] += x;
z[v] += x;
push(v, tl, tr);
return;
}
push(v, tl, tr);
int tm = (tl + tr) / 2;
upd(v * 2, tl, tm, l, r, x);
upd(v * 2 + 1, tm + 1, tr, l, r, x);
t[v] = min(t[v * 2], t[v * 2 + 1]);
}
int get(int v, int tl, int tr, int l, int r) {
push(v, tl, tr);
if (tl > r || tr < l)
return INF;
if (tl >= l && tr <= r)
return t[v];
push(v, tl, tr);
int tm = (tl + tr) / 2;
return min(get(v * 2, tl, tm, l, r),
get(v * 2 + 1, tm + 1, tr, l, r));
}
int main() {
// freopen("game.in", "r", stdin);
// freopen("game.out", "w", stdout);
scanf("%d%d", &n, &m);
for (int i = 1; i <= n; ++i) {
scanf("%d", &pos[i]);
if (i > 1)
upd(1, 1, N, min(pos[i], pos[i - 1]), max(pos[i], pos[i - 1]), 1);
}
for (int i = 1; i <= m; ++i) {
int type;
scanf("%d", &type);
if (type == 1) {
int j, val;
scanf("%d%d", &j, &val);
if (j > 1) {
upd(1, 1, N, min(pos[j], pos[j - 1]), max(pos[j], pos[j - 1]), -1);
upd(1, 1, N, min(pos[j - 1], val), max(pos[j - 1], val), 1);
}
if (j < n) {
upd(1, 1, N, min(pos[j], pos[j + 1]), max(pos[j], pos[j + 1]), -1);
upd(1, 1, N, min(pos[j + 1], val), max(pos[j + 1], val), 1);
}
pos[j] = val;
} else {
int h, cnt = 0;
scanf("%d", &h);
printf("%d\n", get(1, 1, N, h, h));
}
}
}
Compilation message (stderr)
game.cpp: In function 'int main()':
game.cpp:77:20: warning: unused variable 'cnt' [-Wunused-variable]
int h, cnt = 0;
^
game.cpp:55:26: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d", &n, &m);
^
game.cpp:57:29: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &pos[i]);
^
game.cpp:63:27: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &type);
^
game.cpp:66:36: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d", &j, &val);
^
game.cpp:78:28: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d", &h);
^
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |