# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
376033 | wind_reaper | Game (IOI13_game) | C++17 | 0 ms | 0 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
using namespace std;
struct SegmentTree{
struct Node{
int64_t val;
Node *lc, *rc;
Node() : val(0), lc(0), rc(0) {}
};
vector<Node> tree;
Node* new_node(){
tree.emplace_back();
return &tree.back();
}
Node *root;
int L, R;
void init(int _L, int _R){
this->L = _L;
this->R = _R;
root = new_node();
}
void update(int idx, int64_t val, Node* &node, int l, int r){
if(r - l == 1){
if(!node) node = new_node();
node->val = val;
return;
}
int mid = (l + r) >> 1;
if(idx < mid) update(idx, val, node->lc, l, mid);
else update(idx, val, node->rc, mid, r);
node->val = __gcd((node->lc ? node->lc->val : 0), (node->rc ? node->rc->val : 0));
}
int64_t query(int l, int r, Node* &node, int lx, int rx){
if(r <= lx || l >= rx || !node)
return 0;
if(l >= lx && r <= rx)
return node->val;
int mid = (lx + rx) >> 1;
return __gcd(query(l, r, node->lc, lx, mid), query(l, r, node->rc, mid, rx));
}
void update(int idx, int64_t val){
update(idx, val, root, L, R);
}
int64_t query(int l, int r){
return query(l, r, root, L, R);
}
};
vector<SegmentTree> T;
void update(int P, int Q, int64_t K){
T[P].update(Q, K);
}
int64_t calculate(int P, int Q, int U, int V){
int64_t res = 0;
for(int i = P; i < U; i++){
res = __gcd(res, T[i].query(Q, V+1));
}
return res;
}
void init(int R, int C){
T.resize(R);
for(int i = 0; i < R; i++){
T[i].init(0, C);
}
}