This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
typedef long long ll;
using namespace std;
struct Circle {
ll x, y, r;
int id;
Circle() = default;
Circle(ll x, ll y, ll r, int id) : x(x), y(y), r(r), id(id) {}
};
struct Point {
ll y;
int id;
Point() = default;
Point(ll y, int id) : y(y), id(id) {}
};
bool operator<(const Circle &a, const Circle &b) {
return a.r > b.r || (a.r == b.r && a.id < b.id);
}
bool operator<(const Point &a, const Point &b) {
return a.y < b.y;
}
template<class T>
T sqr(T x) {
return x * x;
}
int main() {
#ifdef LOCAL
freopen("input.txt", "r", stdin);
#endif
ios::sync_with_stdio(false);
cin.tie(0);
int n;
cin >> n;
vector<Circle> c(n);
for (int i = 0; i < n; i++) {
cin >> c[i].x >> c[i].y >> c[i].r;
c[i].id = i;
}
sort(c.begin(), c.end());
auto intersect = [&](int i, int j)->bool {
return sqr(c[i].x - c[j].x) + sqr(c[i].y - c[j].y) <= sqr(c[i].r + c[j].r);
};
ll R;
vector<vector<Point>> points;
vector<int> order_x(n);
iota(order_x.begin(), order_x.end(), 0);
sort(order_x.begin(), order_x.end(), [&](const int &i, const int &j) {
return c[i].x < c[j].x;
});
vector<int> pos_x(n);
vector<ll> sorted_x(n);
for (int i = 0; i < n; i++) {
pos_x[order_x[i]] = i;
sorted_x[i] = c[order_x[i]].x;
}
vector<int> order_y(n);
iota(order_y.begin(), order_y.end(), 0);
sort(order_y.begin(), order_y.end(), [&](const int &i, const int &j) {
return c[i].y < c[j].y;
});
vector<int> pos_y(n);
vector<ll> sorted_y(n);
for (int i = 0; i < n; i++) {
pos_y[order_y[i]] = i;
sorted_y[i] = c[order_y[i]].y;
}
vector<bool> used(n, false);
int diff_x;
vector<ll> scaled_x;
vector<int> scaled_pos(n);
auto do_rescaling = [&](ll R_) {
R = R_;
scaled_x.clear();
scaled_x.push_back(sorted_x[0] / R);
scaled_pos[order_x[0]] = 0;
for (int i = 1; i < n; i++) {
if (sorted_x[i] / R != scaled_x.back())
scaled_x.push_back(sorted_x[i] / R);
scaled_pos[order_x[i]] = (int)scaled_x.size() - 1;
}
diff_x = scaled_x.size();
points.resize(diff_x);
for (auto& v: points)
v.clear();
for (int i = 0; i < n; i++) {
if (!used[order_y[i]])
points[scaled_pos[order_y[i]]].emplace_back(sorted_y[i] / R, order_y[i]);
}
/*for (int i = 0; i < n; i++)
assert(scaled_x[scaled_pos[i]] == c[i].x / R);*/
/*for (int i = 0; i < diff_x; i++) {
for (const auto& p : points[i]) {
if (!(scaled_x[i] == c[p.id].x / R && p.y == c[p.id].y / R)) {
cout << i << " " << p.y << " " << c[p.id].id + 1 << "\n";
}
}
}
cout << endl;*/
};
vector<int> answer(n, -2);
do_rescaling(c[0].r);
for (int i = 0; i < n; i++) {
if (2 * c[i].r <= R)
do_rescaling(c[i].r);
if (used[i])
continue;
int left_x = lower_bound(scaled_x.begin(), scaled_x.end(), scaled_x[scaled_pos[i]] - 2) - scaled_x.begin();
int right_x = upper_bound(scaled_x.begin(), scaled_x.end(), scaled_x[scaled_pos[i]] + 2) - scaled_x.begin();
for (int x = left_x; x < right_x; x++) {
int left_y = lower_bound(points[x].begin(), points[x].end(), Point{c[i].y / R - 2, -1}) - points[x].begin();
int right_y = upper_bound(points[x].begin(), points[x].end(), Point{c[i].y / R + 2, -1}) - points[x].begin();
for (int y = left_y; y < right_y; y++) {
if (!used[points[x][y].id] && intersect(i, points[x][y].id)) {
used[points[x][y].id] = true;
answer[c[points[x][y].id].id] = c[i].id;
}
}
}
}
for (int i = 0; i < n; i++)
cout << answer[i] + 1 << " ";
cout << endl;
return 0;
}
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