Submission #366361

#TimeUsernameProblemLanguageResultExecution timeMemory
366361dennisstarGame (IOI13_game)C++17
0 / 100
200 ms256004 KiB
#include <game.h> #include <bits/stdc++.h> using namespace std; using ll = long long; int R, C; struct dty { vector<int> L, R, K; vector<ll> st; dty() : L(2, 0), R(2, 0), K(2, -1), st(2, 0) {} int new_node() { L.emplace_back(0); R.emplace_back(0); K.emplace_back(-1); st.emplace_back(0); return L.size()-1; } void upd(int i, int s, int e, int y, ll v) { int m=(s+e)/2; if (K.size()==2&&!K[i]) { K[i]=y; st[i]=v; return ; } if (K[i]!=-1) { if (K[i]==y) { st[i]=v; return ; } if (K[i]<=m) { L[i]=new_node(); K[L[i]]=K[i]; st[L[i]]=st[i]; } else { R[i]=new_node(); K[R[i]]=K[i]; st[R[i]]=st[i]; } K[i]=-1; } if (y<=m) { if (!L[i]) L[i]=new_node(); upd(L[i], s, m, y, v); } else { if (!R[i]) R[i]=new_node(); upd(R[i], m+1, e, y, v); } st[i]=__gcd(st[L[i]], st[R[i]]); } ll get(int i, int s, int e, int l, int r) { if (!i||e<l||r<s) return 0; if (K[i]!=-1) return (l<=K[i]&&K[i]<=r)?st[i]:0; int m=(s+e)/2; if (l<=s&&e<=r) return st[i]; return __gcd(get(L[i], s, m, l, r), get(R[i], m+1, e, l, r)); } }; struct dtx { vector<dty> seg; vector<int> L, R; dtx() : L(2, 0), R(2, 0), seg(2, dty()) {} int new_node() { L.emplace_back(0); R.emplace_back(0); seg.emplace_back(dty()); return L.size()-1; } void upd(int i, int s, int e, int x, int y, ll v) { if (s==e) { seg[i].upd(1, 0, C-1, y, v); return ; } int m=(s+e)/2; if (x<=m) { if (!L[i]) L[i]=new_node(); upd(L[i], s, m, x, y, v); } else { if (!R[i]) R[i]=new_node(); upd(R[i], m+1, e, x, y, v); } seg[i].upd(1, 0, C-1, y, __gcd(seg[L[i]].st[1], seg[R[i]].st[1])); } ll get(int i, int s, int e, int l, int r, int d, int u) { if (!i||e<l||r<s) return 0; if (l<=s&&e<=r) return seg[i].get(1, 0, C-1, d, u); int m=(s+e)/2; return __gcd(get(L[i], s, m, l, r, d, u), get(R[i], m+1, e, l, r, d, u)); } }S; void init(int R, int C) { ::R=R; ::C=C; } void update(int P, int Q, ll K) { S.upd(1, 0, R-1, P, Q, K); } ll calculate(int P, int Q, int U, int V) { return S.get(1, 0, R-1, P, U, Q, V); }

Compilation message (stderr)

game.cpp: In constructor 'dtx::dtx()':
game.cpp:53:17: warning: 'dtx::R' will be initialized after [-Wreorder]
   53 |  vector<int> L, R;
      |                 ^
game.cpp:52:17: warning:   'std::vector<dty> dtx::seg' [-Wreorder]
   52 |     vector<dty> seg;
      |                 ^~~
game.cpp:54:5: warning:   when initialized here [-Wreorder]
   54 |     dtx() : L(2, 0), R(2, 0), seg(2, dty()) {}
      |     ^~~
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