This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#ifndef wambule
#include "supertrees.h"
#else
void build(vector<vector<int>> b) {
int n = b.size();
cout << "________" << endl;
for(int i = 0; i < n; ++i) {
for(int j = 0; j < n; ++j) {
cout << b[i][j] << " ";
}
cout << endl;
}
cout << endl;
for(int i = 0; i < n; ++i) {
for(int j = i; j < n; ++j) {
if(b[i][j]) {
cout << i << " - " << j << endl;
}
}
}
}
#endif
const int N = 1003;
int dop[N];
int P(int x) {
return (dop[x] ^ -1 ? dop[x] = P(dop[x]) : x);
}
void U(int x, int y) {
dop[P(x)] = (P(x) ^ P(y) ? P(y) : -1);
}
int construct(vector<vector<int>> p) {
int n = p.size();
vector<vector<int>> b(n);
for(int i = 0; i < n; ++i) {
dop[i] = -1;
b[i].resize(n);
}
// // // // // // // //
for(int i = 0; i < n; ++i) {
for(int j = 0; j < n; ++j) {
if(p[i][j] == 3) return 0;
if(p[i][j] == 1) U(i, j);
}
}
vector<int> dopn(n, -1), ep(n);
vector<vector<int>> v;
for(int i = 0; i < n; ++i) {
ep[i] = P(i);
if(dopn[P(i)] == -1) {
dopn[P(i)] = v.size();
v.push_back({});
}
v[dopn[P(i)]].push_back(i);
if(p[v[dopn[P(i)]][0]] != p[i]) return 0;
}
int m = v.size();
for(int i = 0; i < m; ++i) {
for(int j = 1; j < (int)v[i].size(); ++j) {
b[v[i][j - 1]][v[i][j]] = 1;
b[v[i][j]][v[i][j - 1]] = 1;
}
}
// // // // // // // //
for(int i = 0; i < m; ++i) {
dop[i] = -1;
}
// // // // // // // //
for(int i = 0; i < n; ++i) {
for(int j = 0; j < n; ++j) {
if(p[i][j] == 2) U(dopn[ep[i]], dopn[ep[j]]);
}
}
vector<vector<int>> q = p;
for(int i = 0; i < n; ++i) {
for(int j = 0; j < n; ++j) {
if(q[i][j] == 1) q[i][j] = 2;
}
}
vector<int> dopm(n, -1);
vector<vector<int>> u;
for(int i = 0; i < m; ++i) {
if(dopm[P(i)] == -1) {
dopm[P(i)] = u.size();
u.push_back({});
}
u[dopm[P(i)]].push_back(i);
if(q[v[u[dopm[P(i)]][0]][0]] != q[v[i][0]]) return 0;
}
int k = u.size();
for(int i = 0; i < k; ++i) {
if(u[i].size() == 1) continue;
if(u[i].size() == 2) return 0;
for(int j = 1; j < (int)u[i].size(); ++j) {
int x = u[i][j], y = u[i][j - 1];
b[v[x][0]][v[y][0]] = 1;
b[v[y][0]][v[x][0]] = 1;
}
int x = u[i][0], y = u[i][(int)u[i].size() - 1];
b[v[x][0]][v[y][0]] = 1;
b[v[y][0]][v[x][0]] = 1;
}
build(b);
return 1;
}
#ifdef wambule
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
cout << construct({{1, 1, 2, 2}, {1, 1, 2, 2}, {2, 2, 1, 2}, {2, 2, 2, 1}}) << endl << "________" << endl;
cout << construct({{1, 0}, {0, 1}}) << endl << "________" << endl;
cout << construct({{1, 3}, {3, 1}}) << endl << "________" << endl;
return 0;
}
#endif
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