Submission #335489

#TimeUsernameProblemLanguageResultExecution timeMemory
335489mihai145Progression (NOI20_progression)C++14
100 / 100
2095 ms78316 KiB
#include <iostream> using namespace std; const int NMAX = 3e5; int N, Q, d[NMAX + 2]; struct Node { bool dummy; long long sum; int sz; int maxPref; long long valPref; int maxSuf; long long valSuf; int maxProgression; int lazyType; long long lazyVal; Node() { dummy = false; sum = 0LL; sz = 0LL; maxPref = 0; valPref = 0LL; maxSuf = 0; valSuf = 0LL; maxProgression = 0; lazyType = 0; lazyVal = 0LL; } }; Node Merge(Node A, Node B) { if(A.dummy == true) return B; if(B.dummy == true) return A; Node R; R.sz = A.sz + B.sz; R.sum = A.sum + B.sum; if(A.maxPref == A.sz) { if(A.valPref == B.valPref) { R.maxPref = A.sz + B.maxPref; R.valPref = A.valPref; } else { R.maxPref = A.sz; R.valPref = A.valPref; } } else { R.maxPref = A.maxPref; R.valPref = A.valPref; } if(B.maxSuf == B.sz) { if(B.valSuf == A.valSuf) { R.maxSuf = B.sz + A.maxSuf; R.valSuf = B.valSuf; } else { R.maxSuf = B.sz; R.valSuf = B.valSuf; } } else { R.maxSuf = B.maxSuf; R.valSuf = B.valSuf; } R.maxProgression = max(R.maxPref, R.maxSuf); R.maxProgression = max(R.maxProgression, A.maxProgression); R.maxProgression = max(R.maxProgression, B.maxProgression); if(A.valSuf == B.valPref) { R.maxProgression = max(R.maxProgression, A.maxSuf + B.maxPref); } return R; } struct SegTree { Node v[4 * NMAX]; void Build(int node, int st, int dr) { if(st == dr) { v[node].sz = dr - st + 1; v[node].sum = v[node].valPref = v[node].valSuf = d[st] - d[st - 1]; v[node].maxPref = v[node].maxSuf = v[node].maxProgression = 1; return ; } int mid = (st + dr) >> 1; Build(2 * node, st, mid); Build(2 * node + 1, mid + 1, dr); v[node] = Merge(v[2 * node], v[2 * node + 1]); } /* void AddPoint(int node, int st, int dr, int pos, long long val) { } */ /* void SetPoint(int node, int st, int dr, int pos, long long val) { } */ void Propagate(int node, int st, int dr) { if(v[node].lazyType == 0) return ; int szNode = dr - st + 1; if(v[node].lazyType == 1) { v[node].sum += v[node].lazyVal * szNode; v[node].valPref += v[node].lazyVal; v[node].valSuf += v[node].lazyVal; if(szNode > 1) { int mid = (st + dr) >> 1; if(v[2 * node].lazyType == 2) { Propagate(2 * node, st, mid); } v[2 * node].lazyType = 1; v[2 * node].lazyVal += v[node].lazyVal; if(v[2 * node + 1].lazyType == 2) { Propagate(2 * node + 1, mid + 1, dr); } v[2 * node + 1].lazyType = 1; v[2 * node + 1].lazyVal += v[node].lazyVal; } } else { v[node].sum = v[node].lazyVal * szNode; v[node].valPref = v[node].valSuf = v[node].lazyVal; v[node].maxPref = v[node].maxSuf = v[node].maxProgression = szNode; if(szNode > 1) { v[2 * node].lazyType = 2; v[2 * node].lazyVal = v[node].lazyVal; v[2 * node + 1].lazyType = 2; v[2 * node + 1].lazyVal = v[node].lazyVal; } } v[node].lazyType = 0; v[node].lazyVal = 0; } void AddRange(int node, int st, int dr, int l, int r, long long val) { Propagate(node, st, dr); if(r < st || l > dr) return ; if(l <= st && dr <= r) { v[node].lazyType = 1; v[node].lazyVal = val; Propagate(node, st, dr); return ; } int mid = (st + dr) >> 1; AddRange(2 * node, st, mid, l, r, val); AddRange(2 * node + 1, mid + 1, dr, l, r, val); v[node] = Merge(v[2 * node], v[2 * node + 1]); } void SetRange(int node, int st, int dr, int l, int r, long long val) { Propagate(node, st, dr); if(r < st || l > dr) return ; if(l <= st && dr <= r) { v[node].lazyType = 2; v[node].lazyVal = val; Propagate(node, st, dr); return ; } int mid = (st + dr) >> 1; SetRange(2 * node, st, mid, l, r, val); SetRange(2 * node + 1, mid + 1, dr, l, r, val); v[node] = Merge(v[2 * node], v[2 * node + 1]); } Node Query(int node, int st, int dr, int l, int r) { Propagate(node, st, dr); if(r < st || l > dr) { Node _dummy; _dummy.dummy = true; return _dummy; } if(l <= st && dr <= r) return v[node]; int mid = (st + dr) >> 1; Node a1 = Query(2 * node, st, mid, l, r); Node a2 = Query(2 * node + 1, mid + 1, dr, l, r); return Merge(a1, a2); } }; SegTree aint; int main() { // The following line disables syncing between cin/scanf and cout/printf. // It makes input faster, but you must not use functions from <cstdio> (e.g. scanf/printf) directly. // This line must be executed before any use of cin/cout. ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0); // Your code goes here ... // (You can now read input and write output normally using cin/cout.) cin >> N >> Q; for(int i = 1; i <= N; i++) cin >> d[i]; aint.Build(1, 1, N); for(int i = 1; i <= Q; i++) { int typ; cin >> typ; if(typ == 1) { ///patch int L, R, S, C; cin >> L >> R >> S >> C; long long rr = 0; if(R + 1 <= N) { rr = aint.Query(1, 1, N, 1, R + 1).sum; } if(L + 1 <= R) aint.AddRange(1, 1, N, L + 1, R, C); aint.AddRange(1, 1, N, L, L, S); if(R + 1 <= N) aint.SetRange(1, 1, N, R + 1, R + 1, rr - aint.Query(1, 1, N, 1, R).sum); } else if(typ == 2) { ///rewrite int L, R, S, C; cin >> L >> R >> S >> C; long long rr = 0; if(R + 1 <= N) { rr = aint.Query(1, 1, N, 1, R + 1).sum; } long long l = 0; if(L - 1 >= 1) l = aint.Query(1, 1, N, 1, L - 1).sum; aint.SetRange(1, 1, N, L, L, S - l); if(L + 1 <= R) aint.SetRange(1, 1, N, L + 1, R, C); if(R + 1 <= N) { aint.SetRange(1, 1, N, R + 1, R + 1, rr - aint.Query(1, 1, N, 1, R).sum); } } else { ///evaluate int L, R; cin >> L >> R; if(L == R) cout << 1 << '\n'; else { cout << aint.Query(1, 1, N, L + 1, R).maxProgression + 1 << '\n'; } } } return 0; }
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