Submission #30450

#TimeUsernameProblemLanguageResultExecution timeMemory
30450ozaslanGame (IOI14_game)C++14
Compilation error
0 ms0 KiB
#include <bits/stdc++.h> #include "game.h" using namespace std; int p[1500], rank[1500], s[1500]; int dp[1500][1500], N; void linkSet(int x, int y) { if (rank[x] > rank[y]) { p[y] = x; s[x] += s[y]; for(int i = 0; i < N; i++) dp[x][i] += dp[y][i]; } else { p[x] = y; rank[y]++; s[y] += s[x]; for(int i = 0; i < N; i++) dp[y][i] += dp[x][i]; } } int findSet(int x) { if(x != p[x]) p[x] = findSet(p[x]); return p[x]; } void makeSet(int x) {p[x] = x, rank[x] = 0, s[x] = 1; } void unionSet(int x, int y) { linkSet(findSet(x), findSet(y)); } void initialize(int n) { N = n; for(int i = 0; i < N; i++) makeSet(i); } int hasEdge(int u, int v) { int x = findSet(u); int y = findSet(v); if(x < y) swap(x, y); if(x == y) return 0; if(dp[x][y] == s[x]*s[y]-1) { unionSet(x, y); return 1; } dp[x][y]++; dp[y][x]++; return 0; }

Compilation message (stderr)

game.cpp: In function 'void linkSet(int, int)':
game.cpp:10:6: error: reference to 'rank' is ambiguous
  if (rank[x] > rank[y]) {
      ^
game.cpp:5:14: note: candidates are: int rank [1500]
 int p[1500], rank[1500], s[1500];
              ^
In file included from /usr/include/c++/5/bits/move.h:57:0,
                 from /usr/include/c++/5/bits/stl_pair.h:59,
                 from /usr/include/c++/5/bits/stl_algobase.h:64,
                 from /usr/include/c++/5/bits/char_traits.h:39,
                 from /usr/include/c++/5/ios:40,
                 from /usr/include/c++/5/istream:38,
                 from /usr/include/c++/5/sstream:38,
                 from /usr/include/c++/5/complex:45,
                 from /usr/include/c++/5/ccomplex:38,
                 from /usr/include/x86_64-linux-gnu/c++/5/bits/stdc++.h:52,
                 from game.cpp:1:
/usr/include/c++/5/type_traits:1415:12: note:                 template<class> struct std::rank
     struct rank
            ^
game.cpp:10:16: error: reference to 'rank' is ambiguous
  if (rank[x] > rank[y]) {
                ^
game.cpp:5:14: note: candidates are: int rank [1500]
 int p[1500], rank[1500], s[1500];
              ^
In file included from /usr/include/c++/5/bits/move.h:57:0,
                 from /usr/include/c++/5/bits/stl_pair.h:59,
                 from /usr/include/c++/5/bits/stl_algobase.h:64,
                 from /usr/include/c++/5/bits/char_traits.h:39,
                 from /usr/include/c++/5/ios:40,
                 from /usr/include/c++/5/istream:38,
                 from /usr/include/c++/5/sstream:38,
                 from /usr/include/c++/5/complex:45,
                 from /usr/include/c++/5/ccomplex:38,
                 from /usr/include/x86_64-linux-gnu/c++/5/bits/stdc++.h:52,
                 from game.cpp:1:
/usr/include/c++/5/type_traits:1415:12: note:                 template<class> struct std::rank
     struct rank
            ^
game.cpp:20:3: error: reference to 'rank' is ambiguous
   rank[y]++;
   ^
game.cpp:5:14: note: candidates are: int rank [1500]
 int p[1500], rank[1500], s[1500];
              ^
In file included from /usr/include/c++/5/bits/move.h:57:0,
                 from /usr/include/c++/5/bits/stl_pair.h:59,
                 from /usr/include/c++/5/bits/stl_algobase.h:64,
                 from /usr/include/c++/5/bits/char_traits.h:39,
                 from /usr/include/c++/5/ios:40,
                 from /usr/include/c++/5/istream:38,
                 from /usr/include/c++/5/sstream:38,
                 from /usr/include/c++/5/complex:45,
                 from /usr/include/c++/5/ccomplex:38,
                 from /usr/include/x86_64-linux-gnu/c++/5/bits/stdc++.h:52,
                 from game.cpp:1:
/usr/include/c++/5/type_traits:1415:12: note:                 template<class> struct std::rank
     struct rank
            ^
game.cpp: In function 'void makeSet(int)':
game.cpp:32:32: error: reference to 'rank' is ambiguous
 void makeSet(int x) {p[x] = x, rank[x] = 0, s[x] = 1; }
                                ^
game.cpp:5:14: note: candidates are: int rank [1500]
 int p[1500], rank[1500], s[1500];
              ^
In file included from /usr/include/c++/5/bits/move.h:57:0,
                 from /usr/include/c++/5/bits/stl_pair.h:59,
                 from /usr/include/c++/5/bits/stl_algobase.h:64,
                 from /usr/include/c++/5/bits/char_traits.h:39,
                 from /usr/include/c++/5/ios:40,
                 from /usr/include/c++/5/istream:38,
                 from /usr/include/c++/5/sstream:38,
                 from /usr/include/c++/5/complex:45,
                 from /usr/include/c++/5/ccomplex:38,
                 from /usr/include/x86_64-linux-gnu/c++/5/bits/stdc++.h:52,
                 from game.cpp:1:
/usr/include/c++/5/type_traits:1415:12: note:                 template<class> struct std::rank
     struct rank
            ^