This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "game.h"
using namespace std;
#define F first
#define S second
const int MAXN = 1505;
int coredge[MAXN], deg[MAXN];
set<pair<int, int>> s;
int n, comps;
int root[MAXN], ranks[MAXN];
int findRoot(int node) {
if(root[node] == node) return node;
return root[node] = findRoot(root[node]);
}
bool sameComp(int u, int v) {
return findRoot(u) == findRoot(v);
}
bool unite(int u, int v) {
if(sameComp(u,v)) return false;
int r1 = root[u], r2 = root[v];
if(ranks[r1] > ranks[r2]) {
root[r2] = r1;
ranks[r1] += ranks[r2];
} else {
root[r1] = r2;
ranks[r2] += ranks[r1];
}
return true;
}
void initialize(int _n) {
n = _n;
comps = n;
for(int i=0;i<n;i++) s.insert({deg[i], i});
for(int i=0;i<n;i++) {
root[i] = i; ranks[i] = 1;
}
}
int hasEdge(int u, int v) {
++coredge[u]; ++coredge[v];
int topnode = s.begin()->S;
if(comps > 2) {
s.erase({deg[u],u});
s.erase({deg[v],v});
++deg[u]; ++deg[v];
s.insert({deg[u],u});
s.insert({deg[v],v});
unite(u,v); --comps;
return 1;
} else {
if(!(comps == 2 && !sameComp(u,v))) {
s.erase({deg[u],u});
s.erase({deg[v],v});
++deg[u]; ++deg[v];
s.insert({deg[u],u});
s.insert({deg[v],v});
unite(u,v); --comps;
return 1;
} else {
return 0;
}
}
}
Compilation message (stderr)
game.cpp: In function 'int hasEdge(int, int)':
game.cpp:45:6: warning: unused variable 'topnode' [-Wunused-variable]
45 | int topnode = s.begin()->S;
| ^~~~~~~
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