game.cpp:10:2: error: stray '\302' in program
10 | if (used[u] && used[v]) return 1;
| ^
game.cpp:10:3: error: stray '\240' in program
10 | if (used[u] && used[v]) return 1;
| ^
game.cpp:11:2: error: stray '\302' in program
11 | if (!used[u] && !used[v]) {
| ^
game.cpp:11:3: error: stray '\240' in program
11 | if (!used[u] && !used[v]) {
| ^
game.cpp:12:2: error: stray '\302' in program
12 | used[u] = used[v] = true;
| ^
game.cpp:12:3: error: stray '\240' in program
12 | used[u] = used[v] = true;
| ^
game.cpp:12:5: error: stray '\302' in program
12 | used[u] = used[v] = true;
| ^
game.cpp:12:6: error: stray '\240' in program
12 | used[u] = used[v] = true;
| ^
game.cpp:13:2: error: stray '\302' in program
13 | live += 2;
| ^
game.cpp:13:3: error: stray '\240' in program
13 | live += 2;
| ^
game.cpp:13:5: error: stray '\302' in program
13 | live += 2;
| ^
game.cpp:13:6: error: stray '\240' in program
13 | live += 2;
| ^
game.cpp:14:2: error: stray '\302' in program
14 | return 1;
| ^
game.cpp:14:3: error: stray '\240' in program
14 | return 1;
| ^
game.cpp:14:5: error: stray '\302' in program
14 | return 1;
| ^
game.cpp:14:6: error: stray '\240' in program
14 | return 1;
| ^
game.cpp:15:2: error: stray '\302' in program
15 | }
| ^
game.cpp:15:3: error: stray '\240' in program
15 | }
| ^
game.cpp:16:2: error: stray '\302' in program
16 | if (used[v]) swap(u, v);
| ^
game.cpp:16:3: error: stray '\240' in program
16 | if (used[v]) swap(u, v);
| ^
game.cpp:17:2: error: stray '\302' in program
17 | cnt[v]++;
| ^
game.cpp:17:3: error: stray '\240' in program
17 | cnt[v]++;
| ^
game.cpp:18:2: error: stray '\302' in program
18 | if (cnt[v] == live) {
| ^
game.cpp:18:3: error: stray '\240' in program
18 | if (cnt[v] == live) {
| ^
game.cpp:19:2: error: stray '\302' in program
19 | live++;
| ^
game.cpp:19:3: error: stray '\240' in program
19 | live++;
| ^
game.cpp:19:5: error: stray '\302' in program
19 | live++;
| ^
game.cpp:19:6: error: stray '\240' in program
19 | live++;
| ^
game.cpp:20:2: error: stray '\302' in program
20 | used[v] = true;
| ^
game.cpp:20:3: error: stray '\240' in program
20 | used[v] = true;
| ^
game.cpp:20:5: error: stray '\302' in program
20 | used[v] = true;
| ^
game.cpp:20:6: error: stray '\240' in program
20 | used[v] = true;
| ^
game.cpp:21:2: error: stray '\302' in program
21 | return 1;
| ^
game.cpp:21:3: error: stray '\240' in program
21 | return 1;
| ^
game.cpp:21:5: error: stray '\302' in program
21 | return 1;
| ^
game.cpp:21:6: error: stray '\240' in program
21 | return 1;
| ^
game.cpp:22:2: error: stray '\302' in program
22 | }
| ^
game.cpp:22:3: error: stray '\240' in program
22 | }
| ^
game.cpp:23:2: error: stray '\302' in program
23 | return 0;
| ^
game.cpp:23:3: error: stray '\240' in program
23 | return 0;
| ^