Submission #299997

#TimeUsernameProblemLanguageResultExecution timeMemory
299997kevleeGame (IOI14_game)C++17
Compilation error
0 ms0 KiB
#include <bits/stdc++.h> #include <game.h> using namespace std; bool used[1005]; int live, cnt[1005]; void initialize(int n) { }int hasEdge(int u, int v) {  if (used[u] && used[v]) return 1;  if (!used[u] && !used[v]) {    used[u] = used[v] = true;    live += 2;    return 1;  }  if (used[v]) swap(u, v);  cnt[v]++;  if (cnt[v] == live) {    live++;    used[v] = true;    return 1;  }  return 0; }

Compilation message (stderr)

game.cpp:10:2: error: stray '\302' in program
   10 |   if (used[u] && used[v]) return 1;
      |  ^
game.cpp:10:3: error: stray '\240' in program
   10 |   if (used[u] && used[v]) return 1;
      |   ^
game.cpp:11:2: error: stray '\302' in program
   11 |   if (!used[u] && !used[v]) {
      |  ^
game.cpp:11:3: error: stray '\240' in program
   11 |   if (!used[u] && !used[v]) {
      |   ^
game.cpp:12:2: error: stray '\302' in program
   12 |     used[u] = used[v] = true;
      |  ^
game.cpp:12:3: error: stray '\240' in program
   12 |     used[u] = used[v] = true;
      |   ^
game.cpp:12:5: error: stray '\302' in program
   12 |     used[u] = used[v] = true;
      |     ^
game.cpp:12:6: error: stray '\240' in program
   12 |     used[u] = used[v] = true;
      |      ^
game.cpp:13:2: error: stray '\302' in program
   13 |     live += 2;
      |  ^
game.cpp:13:3: error: stray '\240' in program
   13 |     live += 2;
      |   ^
game.cpp:13:5: error: stray '\302' in program
   13 |     live += 2;
      |     ^
game.cpp:13:6: error: stray '\240' in program
   13 |     live += 2;
      |      ^
game.cpp:14:2: error: stray '\302' in program
   14 |     return 1;
      |  ^
game.cpp:14:3: error: stray '\240' in program
   14 |     return 1;
      |   ^
game.cpp:14:5: error: stray '\302' in program
   14 |     return 1;
      |     ^
game.cpp:14:6: error: stray '\240' in program
   14 |     return 1;
      |      ^
game.cpp:15:2: error: stray '\302' in program
   15 |   }
      |  ^
game.cpp:15:3: error: stray '\240' in program
   15 |   }
      |   ^
game.cpp:16:2: error: stray '\302' in program
   16 |   if (used[v]) swap(u, v);
      |  ^
game.cpp:16:3: error: stray '\240' in program
   16 |   if (used[v]) swap(u, v);
      |   ^
game.cpp:17:2: error: stray '\302' in program
   17 |   cnt[v]++;
      |  ^
game.cpp:17:3: error: stray '\240' in program
   17 |   cnt[v]++;
      |   ^
game.cpp:18:2: error: stray '\302' in program
   18 |   if (cnt[v] == live) {
      |  ^
game.cpp:18:3: error: stray '\240' in program
   18 |   if (cnt[v] == live) {
      |   ^
game.cpp:19:2: error: stray '\302' in program
   19 |     live++;
      |  ^
game.cpp:19:3: error: stray '\240' in program
   19 |     live++;
      |   ^
game.cpp:19:5: error: stray '\302' in program
   19 |     live++;
      |     ^
game.cpp:19:6: error: stray '\240' in program
   19 |     live++;
      |      ^
game.cpp:20:2: error: stray '\302' in program
   20 |     used[v] = true;
      |  ^
game.cpp:20:3: error: stray '\240' in program
   20 |     used[v] = true;
      |   ^
game.cpp:20:5: error: stray '\302' in program
   20 |     used[v] = true;
      |     ^
game.cpp:20:6: error: stray '\240' in program
   20 |     used[v] = true;
      |      ^
game.cpp:21:2: error: stray '\302' in program
   21 |     return 1;
      |  ^
game.cpp:21:3: error: stray '\240' in program
   21 |     return 1;
      |   ^
game.cpp:21:5: error: stray '\302' in program
   21 |     return 1;
      |     ^
game.cpp:21:6: error: stray '\240' in program
   21 |     return 1;
      |      ^
game.cpp:22:2: error: stray '\302' in program
   22 |   }
      |  ^
game.cpp:22:3: error: stray '\240' in program
   22 |   }
      |   ^
game.cpp:23:2: error: stray '\302' in program
   23 |   return 0;
      |  ^
game.cpp:23:3: error: stray '\240' in program
   23 |   return 0;
      |   ^