This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
using pii = pair<int, int>;
using pil = pair<int, ll>;
using pli = pair<ll, int>;
using pll = pair<ll, ll>;
using vint = vector<int>;
using vll = vector<ll>;
using vld = vector<ld>;
using vpii = vector<pii>;
using vpil = vector<pil>;
using vpli = vector<pli>;
using vpll = vector<pll>;
#define x first
#define y second
#define all(v) v.begin(),v.end()
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n;
cin >> n;
vpii v;
map<pii, int> ord;
vector<vint> e(n + 1);
const static int dx[] = {1, 0, -1, 0}, dy[] = {0, 1, 0, -1};
for(int i = 1; i <= n; i++) {
pii p;
cin >> p.x >> p.y;
int cur = int(ord.size()) + 1;
ord[p] = cur;
for(int j = 0; j < 4; j++) {
pii t = {p.x + dx[j], p.y + dy[j]};
if(ord.count(t)) {
e[i].push_back(ord[t]);
e[ord[t]].push_back(i);
}
}
v.push_back(p);
}
vint gn(n + 1), sn(n + 1), id(n);
iota(all(id), 0);
sort(all(id), [&](int x, int y){ return v[x] < v[y]; });
for(int i = 0, j, k = 1; i < n; i = j, k++) {
for(j = i; j < n; j++) {
if(v[id[i]].x != v[id[j]].x || v[id[j]].y - v[id[i]].y != j - i) break;
sn[id[j] + 1] = k;
}
}
sort(all(id), [&](int x, int y){
return pii(v[x].y, v[x].x) < pii(v[y].y, v[y].x);
});
for(int i = 0, j, k = 1; i < n; i = j, k++) {
for(j = i; j < n; j++) {
if(v[id[i]].y != v[id[j]].y || v[id[j]].x - v[id[i]].x != j - i) break;
gn[id[j] + 1] = k;
}
}
const static int L = 17;
vector<vint> ge(n + 1), se(n + 1), gsp(L, vint(n + 1)), ssp(L, vint(n + 1));
vint gdep(n + 1), sdep(n + 1);
auto build_edge = [&](const vint &tn, vector<vint> &te) {
for(int i = 1; i <= n; i++) for(int j : e[i]) {
if(tn[i] != tn[j]) te[tn[i]].push_back(tn[j]);
}
for(int i = 1; i <= n; i++) {
sort(all(te[i]));
te[i].erase(unique(all(te[i])), te[i].end());
}
};
build_edge(gn, ge);
build_edge(sn, se);
function<void(const vector<vint>&, vint&, vector<vint>&, int, int, int)> init_spt = [&](
const vector<vint> &te, vint &dep, vector<vint> &sp,
int x, int y, int z) {
dep[x] = z;
sp[0][x] = y;
for(int i = 1; i < L; i++) sp[i][x] = sp[i - 1][sp[i - 1][x]];
for(int i : te[x]) if(i != y) init_spt(te, dep, sp, i, x, z + 1);
};
init_spt(ge, gdep, gsp, 1, 0, 1);
init_spt(se, sdep, ssp, 1, 0, 1);
auto dist = [&](const vector<vint> &sp, const vint &dep, int x, int y) {
int r = dep[x] + dep[y];
if(dep[x] > dep[y]) swap(x, y);
for(int i = L - 1; i >= 0; i--) {
if(((dep[y] - dep[x]) >> i) & 1) y = sp[i][y];
}
if(x == y) return r - 2 * dep[x];
for(int i = L - 1; i >= 0; i--) {
if(sp[i][y] != sp[i][x]) {
y = sp[i][y];
x = sp[i][x];
}
}
return r - 2 * (dep[x] - 1);
};
vint d(n + 1, n);
auto upd = [&](vint &v) {
queue<int> q;
for(int x : v) { d[x] = 0; q.push(x); }
while(!q.empty()) {
int x = q.front();
q.pop();
for(int i : e[x]) {
if(d[i] > d[x] + 1) {
d[i] = d[x] + 1;
q.push(i);
}
}
}
v.clear();
};
int q;
cin >> q;
vint qv;
const static int thr = 50;
for(int i = 0; i < q; i++) {
int t;
pii p;
cin >> t >> p.x >> p.y;
if(t == 1) qv.push_back(ord[p]);
else {
if(qv.size() > thr) upd(qv);
int x = ord[p];
int ans = d[x];
for(int y : qv) {
ans = min(
ans,
dist(gsp, gdep, gn[x], gn[y]) + dist(ssp, sdep, sn[x], sn[y])
);
}
cout << (ans == n ? -1 : ans) << '\n';
}
}
return 0;
}
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