# |
Submission time |
Handle |
Problem |
Language |
Result |
Execution time |
Memory |
281849 |
2020-08-23T14:42:52 Z |
amoo_safar |
Game (IOI13_game) |
C++17 |
|
2 ms |
512 KB |
#include "game.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const int Inf = 1e9 + 3;
const int LG = 30;
const int MX = 10010;
int lc[MX * LG * LG], rc[MX * LG * LG], la = 1;
ll g[MX * LG * LG];
void Set(int id, int idx, ll val, int L, int R){
if(L + 1 == R){
g[id] = val;
return ;
}
int mid = (L + R) >> 1;
if(idx < mid){
if(!lc[id]) lc[id] = ++la;
Set(lc[id], idx, val, L, mid);
} else {
if(!rc[id]) rc[id] = ++la;
Set(rc[id], idx, val, mid, R);
}
g[id] = __gcd(lc[id] ? g[lc[id]] : 0, rc[id] ? g[rc[id]] : 0);
}
ll Get(int id, int l, int r, int L, int R){
if(r <= L || R <= l) return 0;
if(l <= L && R <= r) return g[id];
int mid = (L + R) >> 1;
return __gcd(lc[id] ? Get(lc[id], l, r, L, mid) : 0, rc[id] ? Get(rc[id], l, r, mid, R) : 0);
}
void Update(int id, int hl, int hr, int idx, int L, int R){
if(L + 1 == R){
g[id] = __gcd(g[hl], g[hr]);
return ;
}
int mid = (L + R) >> 1;
if(idx < mid){
if(!lc[id]) lc[id] = ++la;
Update(lc[id], lc[hl], lc[hr], idx, L, mid);
} else {
if(!rc[id]) rc[id] = ++la;
Update(rc[id], rc[hl], rc[hr], idx, mid, R);
}
g[id] = __gcd(g[lc[id]], g[rc[id]]);
}
//Seg node[MX * LOG];
struct Seg2D {
int ds;
Seg2D *Lc, *Rc;
Seg2D (){
ds = ++la;
Lc = NULL;
Rc = NULL;
}
void Set2D(int x, int y, ll val, int L, int R){
if(L + 1 == R){
Set(ds, y, val, 0, Inf);
return ;
}
int mid = (L + R) >> 1;
if(x < mid){
if(!Lc) Lc = new Seg2D();
Lc -> Set2D(x, y, val, L, mid);
} else {
if(!Rc) Rc = new Seg2D();
Rc -> Set2D(x, y, val, mid, R);
}
Update(ds, Lc ? Lc -> ds : 0, Lc ? Lc -> ds : 0, y, 0, Inf);
}
ll Get2D(int lx, int rx, int ly, int ry, int L, int R){
if(rx <= L || R <= lx) return 0;
if(lx <= L && R <= rx) return Get(ds, ly, ry, 0, Inf);
int mid = (L + R) >> 1;
return __gcd(Lc ? Lc -> Get2D(lx, rx, ly, ry, L, mid) : 0, Rc ? Rc -> Get2D(lx, rx, ly, ry, mid, R) : 0);
}
};
Seg2D Board;
void init(int R, int C) {
assert(R <= Inf);
assert(C <= Inf);
}
void update(int P, int Q, ll K) {
Board.Set2D(P, Q, K, 0, Inf);
}
ll calculate(int P, int Q, int U, int V) {
return Board.Get2D(P, U + 1, Q, V + 1, 0, Inf);
}
Compilation message
grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
18 | int res;
| ^~~
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
384 KB |
Output is correct |
2 |
Incorrect |
1 ms |
512 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
384 KB |
Output is correct |
2 |
Correct |
1 ms |
384 KB |
Output is correct |
3 |
Incorrect |
1 ms |
384 KB |
Output isn't correct |
4 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
384 KB |
Output is correct |
2 |
Incorrect |
2 ms |
512 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
384 KB |
Output is correct |
2 |
Incorrect |
2 ms |
512 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Correct |
1 ms |
384 KB |
Output is correct |
2 |
Incorrect |
2 ms |
512 KB |
Output isn't correct |
3 |
Halted |
0 ms |
0 KB |
- |