#include "game.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
ll gcd2(ll X, ll Y) {
ll tmp;
while (X != Y && Y != 0) {
tmp = X;
X = Y;
Y = tmp % Y;
}
return X;
}
int n;
struct NodeY{
int s,e;
ll v;
NodeY *l = NULL;
NodeY *r = NULL;
NodeY(int _s, int _e){
s=_s;e=_e;
v=0;
}
void makeL(){
if (l!=NULL){
return;
}
l = new NodeY(s,(s+e)/2);
}
void makeR(){
if (r!=NULL){
return;
}
r = new NodeY((s+e)/2+1,e);
}
ll getL(){
if (l==NULL){
return 0;
}
return l->v;
}
ll getR(){
if (r==NULL){
return 0;
}
return r->v;
}
void update(int ind, ll val){
//cout<<"y "<<s<<' '<<e<<'\n';
//cout<<"u "<<ind<<' '<<val<<'\n';
if (s==e){
v=val;
return;
}
if (ind<=m){
makeL();
l->update(ind,val);
} else {
makeR();
r->update(ind,val);
}
v=gcd2(getL(),getR());
}
ll queryL(int ya, int yb){
if (l==NULL){
return 0;
}
return l->query(ya,yb);
}
ll queryR(int ya, int yb){
if (r==NULL){
return 0;
}
return r->query(ya,yb);
}
ll query(int ya, int yb){
if (s==ya&&e==yb){
return v;
}
int m = (s+e)/2;
if (yb<=m){
return queryL(ya,yb);
} else if (m<ya){
return queryR(ya,yb);
} else {
return gcd2(queryL(ya,m),queryR(m+1,yb));
}
}
void combine(NodeY *lc, NodeY *rc, int ind){
//cout<<s<<' '<<e<<' '<<"com\n";
int m = (s+e)/2;
if (s==e){
v=gcd2((lc==NULL)?0:lc->v,(rc==NULL)?0:rc->v);
return;
}
if (ind<=m){
makeL();
l->combine((lc==NULL)?(NodeY*)NULL:lc->l,(rc==NULL)?(NodeY*)NULL:rc->l,ind);
} else {
makeR();
r->combine((lc==NULL)?(NodeY*)NULL:lc->r,(rc==NULL)?(NodeY*)NULL:rc->r,ind);
}
v=gcd2((l==NULL)?0:l->v,(r==NULL)?0:r->v);
}
};
struct NodeX{
int s,e;
NodeY *v;
NodeX *l = NULL;
NodeX *r = NULL;
NodeX(int _s, int _e){
s=_s;e=_e;
v=new NodeY(0,n-1);
}
void makeL(){
if (l!=NULL){
return;
}
l = new NodeX(s,(s+e)/2);
}
void makeR(){
if (r!=NULL){
return;
}
r = new NodeX((s+e)/2+1,e);
}
void update(int indx, int indy, ll val){
//cout<<"x "<<s<<' '<<e<<'\n';
//cout<<"u "<<indx<<' '<<indy<<' '<<val<<'\n';
if (s==e){
v->update(indy,val);
return;
}
makeL();makeR();
if (indx<=(s+e)/2){
l->update(indx,indy,val);
} else {
r->update(indx,indy,val);
}
//cout<<"combine\n";
v->combine(l->v,r->v,indy); //???
}
ll queryL(int xa, int xb, int ya, int yb){
if (l==NULL){
return 0;
}
return l->query(xa,xb,ya,yb);
}
ll queryR(int xa, int xb, int ya, int yb){
if (r==NULL){
return 0;
}
return r->query(xa,xb,ya,yb);
}
ll query(int xa, int xb, int ya, int yb){
int m = (s+e)/2;
assert(xa<=xb&&ya<=yb);
if (s==xa&&e==xb){
return v->query(ya,yb);
}
if (xb<=m){
return queryL(xa,xb,ya,yb);
} else if (m<xa){
return queryR(xa,xb,ya,yb);
} else {
return gcd2(queryL(xa,m,ya,yb),queryR(m+1,xb,ya,yb));
}
}
};
NodeX *root;
int x,y;
void init(int R, int C) {
/* ... */
x=R;y=C;
n=y;
root = new NodeX(0,x-1);
}
void update(int P, int Q, long long K) {
/* ... */
root->update(P,Q,K);
}
long long calculate(int P, int Q, int U, int V) {
/* ... */
return root->query(P,U,Q,V);
}
Compilation message
grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
int res;
^~~
game.cpp: In member function 'void NodeY::update(int, ll)':
game.cpp:63:18: error: 'm' was not declared in this scope
if (ind<=m){
^