This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
using namespace std;
#define ALL(x) (x).begin(), (x).end()
#define SZ(x) static_cast<int>((x).size())
template<class T, size_t D>
struct vec : vector<vec<T, D - 1>> {
template<class... Args>
vec(size_t n = 0, Args... args)
: vector<vec<T, D - 1>>(n, vec<T, D - 1>(args...)) {}
};
template<class T>
struct vec<T, 1> : vector<T> {
template<class... Args>
vec(Args... args)
: vector<T>(args...) {}
};
template<class T>
inline bool Minimize(T& a, const T& b) { return a > b ? a = b, true : false; }
template<class T>
inline bool Maximize(T& a, const T& b) { return a < b ? a = b, true : false; }
inline int Next(int i, int n) { return i == n - 1 ? 0 : i + 1; }
inline int Prev(int i, int n) { return !i ? n - 1 : i - 1; }
mt19937 rng(static_cast<uint32_t>(chrono::steady_clock::now().time_since_epoch().count()));
#include "gap.h"
long long findGap(int subtask, int n) {
long long min_value, max_value, answer;
MinMax(0, static_cast<long long>(1e18), &min_value, &max_value);
auto max_a = max_value;
auto const magic = (max_value - min_value + n - 2) / (n - 1);
answer = magic;
for (long long left_value = min_value + 1, right_value = min_value + magic, last_value = min_value; left_value <= max_a; left_value += magic, right_value += magic) {
MinMax(left_value, right_value, &min_value, &max_value);
if (~min_value) {
Maximize(answer, min_value - last_value);
last_value = max_value;
}
}
return answer;
}
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