# | TimeUTC-0 | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
256905 | Falcon | Game (IOI13_game) | C++14 | 8393 ms | 57080 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#pragma GCC optimize("O2")
#include <bits/stdc++.h>
#include "game.h"
#ifdef DEBUG
#include "debug.hpp"
#endif
using namespace std;
#define all(c) (c).begin(), (c).end()
#define traverse(c, it) for(auto it = (c).begin(); it != (c).end(); it++)
#define rep(i, N) for(int i = 0; i < (N); i++)
#define rep1(i, N) for(int i = 1; i <= (N); i++)
#define rep2(i, s, e) for(int i = (s); i <= (e); i++)
#define rep3(i, s, e, d) for(int i = (s); (d) >= 0 ? i <= (e) : i >= (e); i += (d))
#define pb push_back
#ifdef DEBUG
#define debug(x...) {dbg::depth++; string dbg_vals = dbg::to_string(x); dbg::depth--; dbg::fprint(__func__, __LINE__, #x, dbg_vals);}
#define light_debug(x) {dbg::light = 1; dbg::dout << __func__ << ":" << __LINE__ << " " << #x << " = " << x << endl; dbg::light = 0;}
#else
#define debug(x...)
#define light_debug(x)
#endif
using ll = long long;
using pii = pair<int, int>;
Compilation message (stderr)
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