제출 #252505

#제출 시각아이디문제언어결과실행 시간메모리
252505eohomegrownapps게임 (IOI14_game)C++14
컴파일 에러
0 ms0 KiB
#include "game.h" #include <bits/stdc++.h> using namespace std; vector<vector<int>> adjmat; vector<vector<int>> numnotconn; vector<int> ufds; vector<int> usize; int n; int root(int i){ if (ufds[i]==i){ return i; } else { return ufds[i]=root(ufds[i]); } } void connect(int a, int b){ int ra = root(a); int rb = root(b); if (ra==rb){return;} //path compression ufds[ra]=rb; usize[rb]+=usize[ra]; //new root: rb for (int i = 0; i<n; i++){ numnotconn[rb][i]+=numnotconn[ra][i]; numnotconn[i][rb]+=numnotconn[i][ra]; } } //0 - no, 1 - yes, 2 - unchecked void initialize(int N) { n=N; adjmat.resize(n,vector<int>(n,2)); numnotconn.resize(n,vector<int>(n,0)); ufds.resize(n); usize.resize(n,1); for (int i = 0; i<n; i++){ ufds[i]=i; } } void ret0(int u, int v){ adjmat[u][v]=0; adjmat[v][u]=0; numnotconn[ru][rv]++; numnotconn[rv][ru]++; } void ret1(int u, int v){ adjmat[u][v]=1; adjmat[v][u]=1; connect(u,v); } int hasEdge(int u, int v) { int ru = root(u); int rv = root(v); if (ru==rv){ ret1(); return 1; } //check neighbours of u //cout<<u<<" "<<v<<'\n'; for (int i = 0; i<n; i++){ if (i==u||i==v){continue;} if (adjmat[u][i]==1){ //cout<<"neighbour "<<i<<'\n'; if (adjmat[i][v]==2){ //must put 0 ret0(); return 0; } } if (adjmat[v][i]==1){ //cout<<"neighbour "<<i<<'\n'; if (adjmat[i][u]==2){ //must put 0 ret0(); return 0; } } } if (usize[ru]+usize[rv]==n){ ret0(); return 0; } if (numnotconn[ru][rv]==(usize[ru]*usize[rv]-1)){ ret1(); return 1; } ret0(); return 0; }

컴파일 시 표준 에러 (stderr) 메시지

game.cpp: In function 'void ret0(int, int)':
game.cpp:47:16: error: 'ru' was not declared in this scope
     numnotconn[ru][rv]++;
                ^~
game.cpp:47:16: note: suggested alternative: 'u'
     numnotconn[ru][rv]++;
                ^~
                u
game.cpp:47:20: error: 'rv' was not declared in this scope
     numnotconn[ru][rv]++;
                    ^~
game.cpp:47:20: note: suggested alternative: 'v'
     numnotconn[ru][rv]++;
                    ^~
                    v
game.cpp: In function 'int hasEdge(int, int)':
game.cpp:61:14: error: too few arguments to function 'void ret1(int, int)'
         ret1();
              ^
game.cpp:51:6: note: declared here
 void ret1(int u, int v){
      ^~~~
game.cpp:72:22: error: too few arguments to function 'void ret0(int, int)'
                 ret0();
                      ^
game.cpp:44:6: note: declared here
 void ret0(int u, int v){
      ^~~~
game.cpp:80:22: error: too few arguments to function 'void ret0(int, int)'
                 ret0();
                      ^
game.cpp:44:6: note: declared here
 void ret0(int u, int v){
      ^~~~
game.cpp:86:14: error: too few arguments to function 'void ret0(int, int)'
         ret0();
              ^
game.cpp:44:6: note: declared here
 void ret0(int u, int v){
      ^~~~
game.cpp:90:14: error: too few arguments to function 'void ret1(int, int)'
         ret1();
              ^
game.cpp:51:6: note: declared here
 void ret1(int u, int v){
      ^~~~
game.cpp:93:10: error: too few arguments to function 'void ret0(int, int)'
     ret0();
          ^
game.cpp:44:6: note: declared here
 void ret0(int u, int v){
      ^~~~