Submission #249421

#TimeUsernameProblemLanguageResultExecution timeMemory
249421GeothermalMini tetris (IOI16_tetris)C++17
100 / 100
3 ms384 KiB
#pragma GCC optimize ("O3") #pragma GCC target ("sse4") #include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; typedef complex<ld> cd; typedef pair<int, int> pi; typedef pair<ll,ll> pl; typedef pair<ld,ld> pd; typedef vector<int> vi; typedef vector<ld> vd; typedef vector<ll> vl; typedef vector<pi> vpi; typedef vector<pl> vpl; typedef vector<cd> vcd; #define FOR(i, a, b) for (int i=a; i<(b); i++) #define F0R(i, a) for (int i=0; i<(a); i++) #define FORd(i,a,b) for (int i = (b)-1; i >= a; i--) #define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--) #define trav(a,x) for (auto& a : x) #define sz(x) (int)(x).size() #define mp make_pair #define pb push_back #define f first #define s second #define lb lower_bound #define ub upper_bound #define all(x) x.begin(), x.end() #define ins insert template<class T> bool ckmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; } template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; } mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); const int MOD = 1000000007; const char nl = '\n'; const int MX = 100001; //check the limits, dummy pi res; int state = 0; void init(int n) { return; } void new_figure(int F) { if (F == 1) { res = {0, 0}; return; } if (state == 0) { //_ _ _ if (F == 2) { res = {0, 0}; state = 2; } else { res = {0, 0}; state = 1; } } else if (state == 1) { // x _ _ / x x _ if (F == 2) { res = {1, 0}; state = 2; } else { res = {1, 2}; state = 0; } } else if (state == 2) { //x x _ if (F == 2) { res = {2, 1}; state = 3; } else { res = {1, 2}; state = 4; //_ x x } } else if (state == 3) { //_ _ x if (F == 2) { res = {0, 0}; state = 0; } else { res = {0, 0}; state = 5; } } else if (state == 4) { //_ x x if (F == 2) { res = {0, 1}; state = 5; } else { res = {0, 3}; state = 2; } } else if (state == 5) { //x _ _ if (F == 2) { res = {1, 0}; state = 0; } else { res = {1, 1}; state = 6; } } else if (state == 6) { //_ _ x if (F == 2) { res = {0, 0}; state = 0; } else { res = {0, 0}; state = 5; } } } int get_position() { return res.f; } int get_rotation() { return res.s; } /*int main() { vi pos = {1, 3, 2, 1, 2, 3, 2, 3}; F0R(i, sz(pos)) { new_figure(pos[i]); cout << res.f << " " << res.s << nl; } return 0; }*/ // read the question correctly (ll vs int) // template by bqi343
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...