Submission #242434

#TimeUsernameProblemLanguageResultExecution timeMemory
242434BenqGame (IOI13_game)C++14
100 / 100
3808 ms63136 KiB
#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; typedef double db; typedef string str; typedef pair<int,int> pi; typedef pair<ll,ll> pl; typedef pair<db,db> pd; typedef vector<int> vi; typedef vector<ll> vl; typedef vector<db> vd; typedef vector<str> vs; typedef vector<pi> vpi; typedef vector<pl> vpl; typedef vector<pd> vpd; #define mp make_pair #define f first #define s second #define sz(x) (int)x.size() #define all(x) begin(x), end(x) #define rall(x) (x).rbegin(), (x).rend() #define rsz resize #define ins insert #define ft front() #define bk back() #define pf push_front #define pb push_back #define eb emplace_back #define lb lower_bound #define ub upper_bound #define FOR(i,a,b) for (int i = (a); i < (b); ++i) #define F0R(i,a) FOR(i,0,a) #define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i) #define R0F(i,a) ROF(i,0,a) #define trav(a,x) for (auto& a: x) const int MOD = 1e9+7; // 998244353; const int MX = 2e5+5; const ll INF = 1e18; const ld PI = acos((ld)-1); const int xd[4] = {1,0,-1,0}, yd[4] = {0,1,0,-1}; mt19937 rng((uint32_t)chrono::steady_clock::now().time_since_epoch().count()); template<class T> bool ckmin(T& a, const T& b) { return b < a ? a = b, 1 : 0; } template<class T> bool ckmax(T& a, const T& b) { return a < b ? a = b, 1 : 0; } constexpr int pct(int x) { return __builtin_popcount(x); } constexpr int bits(int x) { return 31-__builtin_clz(x); } // floor(log2(x)) constexpr int cdiv(int a, int b) { return a/b+!(a<0||a%b == 0); } // division of a by b rounded up, assumes b > 0 int fstTrue(function<bool(int)> f, int lo, int hi) { hi ++; assert(lo <= hi); // assuming f is increasing while (lo < hi) { // find first index such that f is true int mid = (lo+hi)/2; f(mid) ? hi = mid : lo = mid+1; } return lo; } template<class T> void remDup(vector<T>& v) { sort(all(v)); v.erase(unique(all(v)),end(v)); } // INPUT template<class A> void re(complex<A>& c); template<class A, class B> void re(pair<A,B>& p); template<class A> void re(vector<A>& v); template<class A, size_t SZ> void re(array<A,SZ>& a); template<class T> void re(T& x) { cin >> x; } void re(db& d) { str t; re(t); d = stod(t); } void re(ld& d) { str t; re(t); d = stold(t); } template<class H, class... T> void re(H& h, T&... t) { re(h); re(t...); } template<class A> void re(complex<A>& c) { A a,b; re(a,b); c = {a,b}; } template<class A, class B> void re(pair<A,B>& p) { re(p.f,p.s); } template<class A> void re(vector<A>& x) { trav(a,x) re(a); } template<class A, size_t SZ> void re(array<A,SZ>& x) { trav(a,x) re(a); } // TO_STRING #define ts to_string str ts(char c) { return str(1,c); } str ts(bool b) { return b ? "true" : "false"; } str ts(const char* s) { return (str)s; } str ts(str s) { return s; } template<class A> str ts(complex<A> c) { stringstream ss; ss << c; return ss.str(); } str ts(vector<bool> v) { str res = "{"; F0R(i,sz(v)) res += char('0'+v[i]); res += "}"; return res; } template<size_t SZ> str ts(bitset<SZ> b) { str res = ""; F0R(i,SZ) res += char('0'+b[i]); return res; } template<class A, class B> str ts(pair<A,B> p); template<class T> str ts(T v) { // containers with begin(), end() bool fst = 1; str res = "{"; for (const auto& x: v) { if (!fst) res += ", "; fst = 0; res += ts(x); } res += "}"; return res; } template<class A, class B> str ts(pair<A,B> p) { return "("+ts(p.f)+", "+ts(p.s)+")"; } // OUTPUT template<class A> void pr(A x) { cout << ts(x); } template<class H, class... T> void pr(const H& h, const T&... t) { pr(h); pr(t...); } void ps() { pr("\n"); } // print w/ spaces template<class H, class... T> void ps(const H& h, const T&... t) { pr(h); if (sizeof...(t)) pr(" "); ps(t...); } // DEBUG void DBG() { cerr << "]" << endl; } template<class H, class... T> void DBG(H h, T... t) { cerr << ts(h); if (sizeof...(t)) cerr << ", "; DBG(t...); } #ifdef LOCAL // compile with -DLOCAL #define dbg(...) cerr << "LINE(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__) #else #define dbg(...) 0 #endif // FILE I/O void setIn(string s) { freopen(s.c_str(),"r",stdin); } void setOut(string s) { freopen(s.c_str(),"w",stdout); } void unsyncIO() { ios_base::sync_with_stdio(0); cin.tie(0); } void setIO(string s = "") { unsyncIO(); // cin.exceptions(cin.failbit); // throws exception when do smth illegal // ex. try to read letter into int if (sz(s)) { setIn(s+".in"), setOut(s+".out"); } // for USACO } #include "game.h" typedef struct node* pn; struct node { ll d; pn l,r; int L, R; node(ll _d, int _L, int _R) : d(_d), L(_L), R(_R) { l = r = NULL; } }; typedef struct Node* pN; struct Node { pn d; pN l,r; Node() { d = NULL; l = r = NULL; } }; pN root = NULL; void init(int R, int C) { /* ... */ } void tri(ll& a, ll b) { a = __gcd(a,b); } // OK void UPD(pi P, int Q, ll K, pn& cur, int L = 0, int R = 1e9) { if (!cur) { cur = new node(K,Q,Q); return; } // OK //dbg("UPDATE",P,mp(cur->L,cur->R),Q,K,L,R); if (cur->L <= Q && Q <= cur->R) { if (cur->L == cur->R) { cur->d = K; return; } int M = (cur->L+cur->R)/2; if (Q <= M) UPD(P,Q,K,cur->l,cur->L,M); else UPD(P,Q,K,cur->r,M+1,cur->R); cur->d = __gcd(cur->l?cur->l->d:0,cur->r?cur->r->d:0); return; } while (1) { int M = (L+R)/2; if ((Q <= M) != (cur->L <= M)) break; if (Q <= M) R = M; else L = M+1; } pn x = cur, y = new node(K,Q,Q); if (cur->L > Q) swap(x,y); int M = (L+R)/2; assert(L <= x->L && x->R <= M && M < y->L && y->R <= R); cur = new node(__gcd(x->d,y->d),L,R); cur->l = x, cur->r = y; } ll QUERY(pi P, int Q, int V, pn cur) { if (!cur || cur->R < Q || V < cur->L) return 0; if (Q <= cur->L && cur->R <= V) { // dbg("QUERY",P,mp(cur->L,cur->R),Q,V,cur->d); // if (cur->l) dbg("LEF",cur->l->d); // if (cur->r) dbg("RIG",cur->r->d,cur->r->L,cur->r->R); return cur->d; } return __gcd(QUERY(P,Q,V,cur->l),QUERY(P,Q,V,cur->r)); } void upd(int P, int Q, ll K, pN& cur, int L = 0, int R = 1e9) { if (!cur) cur = new Node(); if (L == R) return UPD({L,R},Q,K,cur->d); int M = (L+R)/2; if (P <= M) upd(P,Q,K,cur->l,L,M); else upd(P,Q,K,cur->r,M+1,R); ll g = 0; if (cur->l) g = __gcd(g,QUERY({L,R},Q,Q,cur->l->d)); if (cur->r) g = __gcd(g,QUERY({L,R},Q,Q,cur->r->d)); //dbg("OKUPDATE",mp(L,R),Q,g); UPD({L,R},Q,g,cur->d); } void update(int P, int Q, long long K) { //dbg("UPDATE",P,Q,K); upd(P,Q,K,root); } int P,U,Q,V; ll query(pN cur, int L = 0, int R = 1e9) { if (!cur || R < P || U < L) return 0; // OK if (P <= L && R <= U) return QUERY({L,R},Q,V,cur->d); int M = (L+R)/2; return __gcd(query(cur->l,L,M),query(cur->r,M+1,R)); } long long calculate(int _P, int _Q, int _U, int _V) { P = _P, Q = _Q, U = _U, V = _V; //dbg("QUERY"); return query(root); }

Compilation message (stderr)

grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
  int res;
      ^~~
game.cpp: In function 'void setIn(std::__cxx11::string)':
game.cpp:130:31: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
 void setIn(string s) { freopen(s.c_str(),"r",stdin); }
                        ~~~~~~~^~~~~~~~~~~~~~~~~~~~~
game.cpp: In function 'void setOut(std::__cxx11::string)':
game.cpp:131:32: warning: ignoring return value of 'FILE* freopen(const char*, const char*, FILE*)', declared with attribute warn_unused_result [-Wunused-result]
 void setOut(string s) { freopen(s.c_str(),"w",stdout); }
                         ~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
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