This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#define DEBUG 0
#include <bits/stdc++.h>
using namespace std;
#if DEBUG
// basic debugging macros
int __i__,__j__;
#define printLine(l) for(__i__=0;__i__<l;__i__++){cout<<"-";}cout<<endl
#define printLine2(l,c) for(__i__=0;__i__<l;__i__++){cout<<c;}cout<<endl
#define printVar(n) cout<<#n<<": "<<n<<endl
#define printArr(a,l) cout<<#a<<": ";for(__i__=0;__i__<l;__i__++){cout<<a[__i__]<<" ";}cout<<endl
#define print2dArr(a,r,c) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<a[__i__][__j__]<<" ";}cout<<endl;}
#define print2dArr2(a,r,c,l) cout<<#a<<":\n";for(__i__=0;__i__<r;__i__++){for(__j__=0;__j__<c;__j__++){cout<<setw(l)<<setfill(' ')<<a[__i__][__j__]<<" ";}cout<<endl;}
// advanced debugging class
// debug 1,2,'A',"test";
class _Debug {
public:
template<typename T>
_Debug& operator,(T val) {
cout << val << endl;
return *this;
}
};
#define debug _Debug(),
#else
#define printLine(l)
#define printLine2(l,c)
#define printVar(n)
#define printArr(a,l)
#define print2dArr(a,r,c)
#define print2dArr2(a,r,c,l)
#define debug
#endif
// define
#define MAX_VAL 999999999
#define MAX_VAL_2 999999999999999999LL
#define EPS 1e-6
#define mp make_pair
#define pb push_back
// typedef
typedef unsigned int UI;
typedef long long int LLI;
typedef unsigned long long int ULLI;
typedef unsigned short int US;
typedef pair<int,int> pii;
typedef pair<LLI,LLI> plli;
typedef vector<int> vi;
typedef vector<LLI> vlli;
typedef vector<pii> vpii;
typedef vector<plli> vplli;
// ---------- END OF TEMPLATE ----------
#define MOD 1000000007
int dp[2001][2002];
int main() {
int N,s,f;
cin >> N >> s >> f;
int i,j;
dp[0][0] = 1;
for (i = 1; i <= N; i++) {
for (j = 1; j <= i; j++) {
if ((i == s) || (i == f)) dp[i][j] = (dp[i-1][j-1]+dp[i-1][j]) % MOD;
else dp[i][j] = ((LLI) dp[i-1][j-1]*(j-(i > s)-(i > f))+(LLI) dp[i-1][j+1]*j) % MOD;
}
}
printf("%d\n",dp[N][1]);
return 0;
}
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