This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <vector>
#include <set>
#include <queue>
#include <cstring>
using namespace std;
#define MAX 1500
vector<vector<int>> adj_list;
set<pair<int, int>> st;
int N;
void initialize(int n) {
for (int i = 0; i < n; ++i) adj_list.push_back(vector<int>{});
N = n;
for (int i = 0; i < n; ++i) for (int j = i + 1; j < n; ++j) st.insert({i, j});
}
int hasEdge(int u, int v) {
int n = N;
vector<vector<int>> adj2(adj_list);
if (u > v) swap(u, v);
st.erase({u, v});
for (auto &each: st) {
int x = each.first, y = each.second;
adj2[x].push_back(y);
adj2[y].push_back(x);
}
queue<int> q;
int vis2[n]; memset(vis2, 0, sizeof vis2);
q.push(u); vis2[u] = 1;
while (!q.empty()) {
int num = q.front(); q.pop();
for (auto &each: adj2[num]) {
if (vis2[each]) continue;
vis2[each] = 1;
q.push(each);
}
}
bool pos2 = true;
for (int i = 0; i < n; ++i) {
if (vis2[i] == 0) pos2 = false;
}
if (pos2) return 0;
adj_list[u].push_back(v);
adj_list[v].push_back(u);
return 1;
}
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