Submission #224575

#TimeUsernameProblemLanguageResultExecution timeMemory
224575T0p_Game (IOI13_game)C++14
0 / 100
11 ms1024 KiB
#include "game.h" #include <bits/stdc++.h> using namespace std; int _R, _C; struct node2 { int l, r; long long v; node2 *L, *R; node2(int a, int b) { l = a; r = b; v = 0; L = R = NULL; } void extend() { if(!L && l != r) { int mid = (l+r)>>1; L = new node2(l, mid); R = new node2(mid+1, r); } } }; struct node1 { int l, r; node2 *now; node1 *L, *R; node1(int a, int b, int c, int d) { l = a; r = b; now = new node2(c, d); L = R = NULL; } void extend() { if(!L && l != r) { int mid = (l+r)>>1; L = new node1(1, mid, 1, _C); R = new node1(mid+1, r, 1, _C); } } }; node1 *root; long long gcd2(long long X, long long Y) { long long tmp; while (X != Y && Y != 0) { tmp = X; X = Y; Y = tmp % Y; } return X; } void init(int R, int C) { _R = R, _C = C; root = new node1(1, R, 1, C); } void update2(node2 *seg, int q, long long k) { seg->extend(); if(!(seg->l <= q && q <= seg->r)) return void(cout << "OUT" << endl); if(seg->l == seg->r) { seg->v = k; return ; } int mid = (seg->l + seg->r)>>1; update2(seg->L, q, k); update2(seg->R, q, k); seg->v = gcd2(seg->L->v, seg->R->v); } void update1(node1 *seg, int p, int q, long long k) { seg->extend(); if(!(seg->l <= p && p <= seg->r)) return void(cout << "OUT" << endl); if(seg->l == seg->r) { update2(seg->now, q, k); return ; } int mid = (seg->l + seg->r)>>1; update1(seg->L, p, q, k); update1(seg->R, p, q, k); } void update(int P, int Q, long long K) { P++, Q++; update1(root, P, Q, K); } long long query2(node2 *seg, int a, int b) { seg->extend(); if(seg->r < a || b < seg->l) return 0; if(a <= seg->l && b <= seg->r) return seg->v; return gcd2(query2(seg->L, a, b), query2(seg->R, a, b)); } long long query1(node1 *seg, int a, int b, int c, int d) { seg->extend(); if(seg->r < a || b < seg->l) return 0; if(a <= seg->l && seg->r <= b) return query2(seg->now, c, d); return gcd2(query1(seg->L, a, b, c, d), query1(seg->R, a, b, c, d)); } long long calculate(int P, int Q, int U, int V) { P++, Q++, U++, V++; return query1(root, P, Q, U, V); }

Compilation message (stderr)

grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
  int res;
      ^~~
game.cpp: In function 'void update2(node2*, int, long long int)':
game.cpp:81:9: warning: unused variable 'mid' [-Wunused-variable]
     int mid = (seg->l + seg->r)>>1;
         ^~~
game.cpp: In function 'void update1(node1*, int, int, long long int)':
game.cpp:96:9: warning: unused variable 'mid' [-Wunused-variable]
     int mid = (seg->l + seg->r)>>1;
         ^~~
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