This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
//#include "grader.cpp"
#include <bits/stdc++.h>
using namespace std ;
const int MAX = 1500 + 10 ;
int par[MAX] , sz[MAX] , cnt[MAX][MAX] ;
int N ;
void init()
{
for(int i = 0 ; i <= N ; ++i)
par[i] = i , sz[i] = 1 ;
}
int root(int node)
{
if(par[node] == node)
return node ;
return (par[node] = root(par[node])) ;
}
int prv , now ;
void Union(int x , int y)
{
int a = root(x) ;
int b = root(y) ;
if(sz[a] < sz[b])
swap(a , b) ;
prv = b ;
now = a ;
sz[a] += sz[b] ;
par[b] = a ;
}
void initialize(int n)
{
N = n ;
init() ;
return ;
}
int hasEdge(int u, int v)
{
int a = root(u) ;
int b = root(v) ;
if(a == b)
return 0 ;
if(sz[a] * sz[b] != cnt[a][b]+1)
{
cnt[a][b]++ ;
cnt[b][a]++ ;
return 0 ;
}
Union(u , v) ;
for(int i = 0 ; i < N ; ++i)
{
cnt[i][now] += cnt[i][prv] ;
cnt[now][i] = cnt[i][now] ;
cnt[i][prv] = cnt[prv][i] = 0 ;
}
return 1 ;
}
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