# | Time | Username | Problem | Language | Result | Execution time | Memory |
---|---|---|---|---|---|---|---|
220016 | Haunted_Cpp | Uzastopni (COCI15_uzastopni) | C++17 | 15 ms | 1152 KiB |
This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <iostream>
#include <algorithm>
#include <cmath>
#include <vector>
#include <set>
#include <map>
#include <unordered_set>
#include <unordered_map>
#include <queue>
#include <cassert>
#include <string>
#include <cstring>
#include <bitset>
#include <random>
#include <chrono>
#include <iomanip>
/*
#pragma GCC optimize ("Ofast")
#pragma GCC target("fma,sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,avx2,tune=native")
#pragma GCC optimize("unroll-loops")
*/
#define FOR(i, a, b) for(int i = a; i < (int) b; i++)
#define F0R(i, a) FOR (i, 0, a)
#define ROF(i, a, b) for(int i = a; i >= (int) b; i--)
#define R0F(i, a) ROF(i, a, 0)
#define GO(i, a) for (auto i : a)
#define rsz resize
#define eb emplace_back
#define pb push_back
#define sz(x) (int) x.size()
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define f first
#define s second
using namespace std;
typedef pair<int, int> pii;
typedef vector<int> vi;
typedef vector<pii> vpii;
typedef vector<vi> vvi;
typedef vector<vpii> vvpii;
typedef long long i64;
typedef vector<i64> vi64;
typedef vector<vi64> vvi64;
typedef pair<i64, i64> pi64;
typedef vector<pi64> vpi64;
const int dr[] = {+1, -1, +0, +0, +1, -1, +1, -1};
const int dc[] = {+0, +0, +1, -1, +1, -1, -1, +1};
const int ms[] = {+31, +29, +31, 30, +31, +30, +31, +31, +30, +31, +30, +31};
// It should something like -> O ( N * V ^ 3 ), 50 pts
const int N = 1e4 + 1;
const int V = 1e2 + 1;
vvi g (N);
// We are dealing with sets. No duplicates allowed. This is why bitset is correct.
bitset<V> dp [N][V];
bitset<V> juntar [V];
bitset<V> valido;
int joke [N];
void dfs (int node = 0) {
GO (to, g[node]) {
dfs (to);
}
F0R (i, V) juntar[i].reset();
GO (to, g[node]) {
FOR (x, 1, V) {
juntar[x] = (juntar[x] | dp[to][x]);
}
}
vpii intervalo_l;
vpii intervalo_r;
// To the right
FOR (i, joke[node] + 1, V) {
FOR (j, i, V) {
if (juntar[i][j]) {
intervalo_r.eb(i, j);
}
}
}
// To the left
for (int i = joke[node] - 1; i > 0; i--) {
for (int j = i; j > 0; j--) {
if (juntar[i][j]) {
intervalo_l.eb(j, i);
}
}
}
dp[node][joke[node]][joke[node]] = 1;
valido.reset();
valido[joke[node]] = 1;
// Processar Left
GO (to, intervalo_l) {
int L = to.f;
int R = to.s;
if (valido[R + 1]) {
dp[node][L][R] = 1;
valido[L] = 1;
}
}
// Processar Right
GO (to, intervalo_r) {
int L = to.f;
int R = to.s;
if (valido[L - 1]) {
dp[node][L][R] = 1;
valido[R] = 1;
}
}
// Processar Both sides
FOR (i, 1, joke[node]) {
if (valido[i]) {
FOR (j, joke[node] + 1, V) {
if (valido[j]) {
dp[node][i][j] = true;
}
}
}
}
/*
for (int tamanho = 1; tamanho < V; tamanho++) {
for (int L = 1; L + tamanho < V; L++) {
const int R = L + tamanho; // Inclusive
for (int k = L; k <= R; k++) {
bool ansA = (dp[node][L][k] & Get[k + 1][R]);
bool ansB = (Get[L][k] & dp[node][k + 1][R]);
dp[node][L][R] = (dp[node][L][R] | ansA);
if (ansA || ansB) break;
}
}
}
*/
}
int main () {
ios::sync_with_stdio(0);
cin.tie(0);
int n;
cin >> n;
assert (n <= 100);
F0R (i, n) cin >> joke[i];
F0R (i, n - 1) {
int st, et;
cin >> st >> et;
--st; --et;
g[st].eb(et);
}
dfs ();
int res = 0;
FOR (i, 1, V) res += dp[0][i].count();
cout << res << '\n';
return 0;
}
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