Submission #213516

#TimeUsernameProblemLanguageResultExecution timeMemory
213516berryzed님 무기가 좀 나쁘시네여 (kriii3_S)Java
29 / 29
150 ms14092 KiB
import java.util.Scanner; /** * https://oj.uz/problem/view/kriii3_S * <p> * https://oj.uz/submission/19070 * https://oj.uz/submission/15556 */ class relay { private final static int P1 = 0; // 크리 private final static int P2 = 1; // 파부 private final static int CURRENT = 0; // 자기 무기 장착 후 데이터 private final static int WEAPON = 1; // 무기 데이터 private final static int BODY = 2; // 맨몸 데이터 private final static int ANOTHER = 3; // 상대방 무기 장착 후 데이터 public static void main(String[] args) { Scanner scanner = new Scanner(System.in); int[][][] players = new int[2][4][5]; for (int i = 0; i < 2; i++) { // 장착여부 for (int j = 0; j < 2; j++) { // 사람 for (int k = 0; k < 5; k++) { players[j][i][k] = scanner.nextInt(); } } } // 맨 몸 데이터 입력 for (int i = 0; i < 2; i++) { for (int j = 0; j < 5; j++) { players[i][BODY][j] = players[i][CURRENT][j] - players[i][WEAPON][j]; } } // 상대방 무기 장착 데이터 입력 for (int j = 0; j < 5; j++) { players[P1][ANOTHER][j] = players[P1][BODY][j] + players[P2][WEAPON][j]; players[P2][ANOTHER][j] = players[P2][BODY][j] + players[P1][WEAPON][j]; } float p1Current = getCombatPower(players[P1][CURRENT]); float p1Another = getCombatPower(players[P1][ANOTHER]); float p2Current = getCombatPower(players[P2][CURRENT]); float p2Another = getCombatPower(players[P2][ANOTHER]); char p1Changed = p1Current > p1Another ? '-' : p1Current < p1Another ? '+' : '0'; char p2Changed = p2Current > p2Another ? '-' : p2Current < p2Another ? '+' : '0'; System.out.println(p1Changed); System.out.println(p2Changed); } private static float getCombatPower(int[] datas) { int attack = datas[0]; int power = datas[1]; int criChance = datas[2]; int criDamRate = datas[3]; float atkSpeed = datas[4]; return attack * 1L * (100 + power) * (10000 - 100 * Math.min(100, criChance) + (long) Math.min(100, criChance) * criDamRate) * (100 + atkSpeed); } }
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