This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
//#include "job.h"
#include <bits/stdc++.h>
using namespace std;
long long scheduling_cost(std::vector<int> P, std::vector<int> U, std::vector<int> D) {
vector<int64_t> p(P.begin(),P.end());
vector<int64_t> u(U.begin(),U.end());
vector<int64_t> d(D.begin(),D.end());
int n = p.size();
struct node {
long long u, d;
int id;
bool operator<(node p)const{
return u*p.d < d*p.u;
}
};
long long ans = 0;
vector<int> pa(n);
iota(pa.begin(), pa.end(), 0);
function<int(int)> anc = [&](int x){
return x==pa[x] ? x : pa[x]=anc(pa[x]);
};
auto add = [&](int a, int i) {
//cerr << a << ' ' << i << '\n';
ans -= 1LL * d[i] * u[a];
//cerr << "ans="<<ans << '\n';
d[a] += d[i];
u[a] += u[i];
};
priority_queue<node> pq;
for(int i = 0; i < n; i++)
pq.push({u[i],d[i],i});
while(pq.size()) {
node x;
do x=pq.top(), pq.pop(); while(pq.size() && (x.u!=u[x.id] || x.d!=d[x.id]));
int i = x.id;
if(p[i] == -1 || pa[i] != i) continue;
//cerr << "u,d = " << x.u << ' ' << x.d << '\n';
//cerr << "i = " << i << '\n';
int a = anc(p[i]);
pa[i] = a;
add(a, i);
//cout << "a: " << a << ' ' << u[a] << ' ' << d[a] << '\n';
pq.push({u[a],d[a],a});
}
//cerr << "ans = " << ans << '\n';
//cerr << u[0] << ' ' << d[0] << '\n';
ans += 1LL * u[0] * d[0];
return ans;
}
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