Submission #211156

#TimeUsernameProblemLanguageResultExecution timeMemory
211156mode149256Wall (IOI14_wall)C++14
100 / 100
1213 ms224880 KiB
/*input */ #include <bits/stdc++.h> #include "wall.h" using namespace std; typedef long long ll; typedef long double ld; typedef complex<ld> cd; typedef pair<int, int> pi; typedef pair<ll, ll> pl; typedef pair<ld, ld> pd; typedef vector<int> vi; typedef vector<vi> vii; typedef vector<ld> vd; typedef vector<ll> vl; typedef vector<vl> vll; typedef vector<pi> vpi; typedef vector<vpi> vpii; typedef vector<pl> vpl; typedef vector<cd> vcd; typedef vector<pd> vpd; typedef vector<bool> vb; typedef vector<vb> vbb; typedef std::string str; typedef std::vector<str> vs; #define x first #define y second #define debug(...) cout<<"["<<#__VA_ARGS__<<": "<<__VA_ARGS__<<"]\n" const int MOD = 1000000007; const ll INF = std::numeric_limits<ll>::max(); const int MX = 100101; const ld PI = 3.14159265358979323846264338327950288419716939937510582097494L; template<typename T> pair<T, T> operator+(const pair<T, T> &a, const pair<T, T> &b) { return pair<T, T>(a.x + b.x, a.y + b.y); } template<typename T> pair<T, T> operator-(const pair<T, T> &a, const pair<T, T> &b) { return pair<T, T>(a.x - b.x, a.y - b.y); } template<typename T> T operator*(const pair<T, T> &a, const pair<T, T> &b) { return (a.x * b.x + a.y * b.y); } template<typename T> T operator^(const pair<T, T> &a, const pair<T, T> &b) { return (a.x * b.y - a.y * b.x); } template<typename T> void print(vector<T> vec, string name = "") { cout << name; for (auto u : vec) cout << u << ' '; cout << '\n'; } struct node { int l, r; int low; int high; node *left = nullptr; node *right = nullptr; node(int a, int b): l(a), r(b) { low = 0; high = 0; if (l != r) { left = new node(l, (l + r) / 2); right = new node((l + r) / 2 + 1, r); } } inline void push() { if (l != r) { for (auto && chil : {left, right}) { chil->low = max(chil->low, low); chil->low = min(chil->low, high); chil->high = max(chil->high, low); chil->high = min(chil->high, high); } } } inline void fix() { if (l != r) { for (auto && chil : {left, right}) { low = min(chil->low, low); high = max(chil->high, high); } } } void addLow(int a, int b, int w) { push(); if (r < a or b < l) return; else if (a <= l and r <= b) { low = max(low, w); high = max(high, low); return; } else { left->addLow(a, b, w); right->addLow(a, b, w); } fix(); } void addHigh(int a, int b, int w) { push(); if (r < a or b < l) return; else if (a <= l and r <= b) { high = min(high, w); low = min(high, low); return; } else { left->addHigh(a, b, w); right->addHigh(a, b, w); } fix(); } void finish(int final[]) { push(); if (l == r) { // printf("l = %d, r = %d, low = %d, high = %d\n", l, r, low, high); final[l] = low; } else { left->finish(final); right->finish(final); } } }; void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]) { node medis(0, n - 1); for (int i = 0; i < k; ++i) { if (--op[i]) medis.addHigh(left[i], right[i], height[i]); else medis.addLow(left[i], right[i], height[i]); } medis.finish(finalHeight); }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...