This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "game.h"
#include <algorithm>
#include <vector>
using namespace std;
int N;
int a[1510][1510];
vector<int> edge[1510];
void initialize(int n) {
N = n;
int i,j;
for(i=1; i<=N; i++){
for(j=1; j<=N; j++){
a[i][j] = -1;
}
while(!edge[i].empty()) edge[i].pop_back();
edge[i].push_back(i);
}
}
int hasEdge(int u, int v) {
int i,j;
int v1,v2;
int t1,t2;
u++; v++;
t1 = edge[u].size(); t2 = edge[v].size();
for(i=0; i<t1; i++){
for(j=0; j<t2; j++){
v1 = edge[u][i];
v2 = edge[v][j];
if(v1 == u && v2 == v) continue;
if(a[v1][v2] == -1){
a[u][v] = a[v][u] = 0;
return 0;
}
}
}
for(i=0; i<t1; i++){
for(j=0; j<t2; j++){
a[edge[u][i]][edge[v][j]] = a[edge[v][j]][edge[u][i]] = 1;
edge[edge[u][i]].push_back(edge[v][j]);
edge[edge[v][j]].push_back(edge[u][i]);
}
}
return 1;
}
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